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Introduction to 3D Game …ogramming with DirectX 12
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Introduction-to-3D-Game-Programming-with-DirectX-12.ISO
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Code.Textures
Directories (24)
Name
# Files
Name
# Files
Name
# Files
Chapter 1 Vector Algebra
1
Chapter 10 Blending
1
Chapter 11 Stenciling
1
Chapter 12 The Geometry Shader
1
Chapter 13 The Compute Shader
4
Chapter 14 The Tessellation Stages
2
Chapter 15 First Person Camera and Dynamic Indexing
1
Chapter 16 Instancing and Frustum Culling
1
Chapter 17 Picking
1
Chapter 18 Cube Mapping
2
Chapter 19 Normal Mapping
1
Chapter 2 Matrix Algebra
1
Chapter 20 Shadow Mapping
1
Chapter 21 Ambient Occlusion
1
Chapter 22 Quaternions
1
Chapter 23 Character Animation
1
Chapter 4 Direct3D Initialization
1
Chapter 6 Drawing in Direct3D
1
Chapter 7 Drawing in Direct3D Part II
2
Chapter 8 Lighting
2
Chapter 9 Texturing
3
Common
16
MyDemos
1
Textures
37