KristalReverb simulates a 'room' of various sizes through which the input sound is played.
Room Size | Controls the size of the simulated room. |
Width | Specifies the length of the reverb time. |
Damping | Controls the 'damping' of higher frequencies, which produces a more smooth sound. |
Freeze | This button 'freezes' the current reverb signal and repeats it again and again. |
Dry | The level of the input signal. |
Wet | The level of the reverb signal. |