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HOW TO LAUNCH A MULTIPLAYER GAME

 

 

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Medal of Honor Allied Assault(tm) Spearhead Multiplayer Demo Version 2.15
Read Me File
March 26, 2003
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Thank you for downloading the Medal of Honor Allied Assault Spearhead
Multiplayer Demo.

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Gameplay Instructions
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All controls are available and customizable from the "Controls"
Menu accessible from the Main Menu. Here is a breakdown of the
default controls.

FUNCTION: KEYBOARD/MOUSE USED
Primary Attack: Left mouse button
Secondary Attack: Right mouse button/Option key
Reload: r
Move Forward: w
Move Backward: s
Strafe Left: a
Strafe Right: d
Use: e
Jump/Stand Up: Space
Crouch: Left Ctrl
Turn Left: Move mouse left
Turn Right: Move mouse right
Look Up: Move mouse up
Look Down: Move mouse down
Run/Walk: Left Shift (ON by default)
Next Weapon: Mouse Wheel Up
Previous Weapon: Mouse Wheel Down
Holster Weapon: q
Pistol (Colt 45): 1
Rifle (Springfield): 2
SMG (Thompson): 3
MG (BAR): 4
Grenade: 5
Heavy (Panzerschreck): 6
Binoculars: 7

Important Notes:

-Health Packs
Make sure to either walk into or center your view on and
activate the "use" key on these items when in need of
health. Health packs are rectangles with a red cross and
restore a large amount of health. They appear next to
dead bodies in multiplayer.
-Mounted Machine Gun
There is a mounted machine gun that you can walk up to
and activate with the "use" key. To stop using this
mounted gun, type the "use" key again.
-Secondary Attack
Most weapons use the secondary attack. Sniper Rifle zooms
and grenades are thrown a much shorter distance with
secondary attack. Other weapons bash as a secondary attack.


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System Requirements
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• Mac OS 9.2.2 or later (with virtual memory),
Mac OS X 10.1 or later
• PowerMac G3/G4/iMac/eMac/iBook (16 VRAM or later)/PowerBook G4
(Gigabit Ethernet or later)
• 700MHz or faster recommended
• 192 MB of RAM (256 MB under Mac OS X)
• Graphics Acceleration Required
(ATI Radeon, NVidia GeForce or better)
• 16 MB of video memory (32 MB recommended)

Multiplayer Requirements:
• Internet and LAN (TCP/IP) play supported
• Internet play requires a 56 Kbps
or faster connection

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Additional Features
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Multiplayer Feature

You now have the ability to kick team killers from the multiplayer games via vote. In a
multiplayer game when friendly fire is turned on you can call for a vote to kick same team
killers off of the server.

Resetting the Sound Quality

If you reset the sound quality in the Sound Options section they will not take place until
you exit the game and restart.

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Improving Gameplay Performance
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Some machines will benefit from experimenting with your
video/sound options:

- From the Main Menu choose the "Options" menu signified
by some electronic equipment towards the left side on
the table. Then select the "Video" menu, select "Texture
Detail" and choose "LOW".

- Also from the "Video" menu uncheck the "WALL DECALS"
check box. This will prevent the game from creating
bullet marks on walls and should improve performance.

- Try reducing your video resolution to 640x480 or even
512x384 in your "Video" menu. The lower the resolution,
the easier it is for your computer to run the game.

- From the "Video" menu you can try lowering your color
depth from 32 to 16 bit.

- Video cards with less than 64MB Video memory cannot set
texture detail to high and texture color depth to 32 bit simultaneously.
These cards can get very poor performance at times, so lower your
texture detail and/or lower your texture depth to 16 bit.

- From the "Advanced" menu under the "Options" menu try
turning the "SHADOWS" down to "simple" or "none". Note that on
some machines setting to Complex will cause your frame rate to
drop by up to one half.

- In Advanced Video Options you can change your View
Model. This allows one to choose how much of their own
player model is shown.
NONE means player's arm and weapon will not appear.
GUN ONLY means the gun and not the arms of the player will appear.
FULL means that you will see both the hands and the weapon you are
holding during gameplay. The less that is showing, the faster the game
should run.

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Legal Information
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©2003 Electronic Arts Inc. Electronic Arts, Medal of Honor Allied Assault, EA GAMES and
the EA GAMES logo are trademarks or registered trademarks of Electronic Arts Inc. in the
U.S. and/or other countries. Medal of Honor is a trademark or registered trademark of
Electronic Arts Inc. in the U.S. and/or other countries for computer and video game
products. All rights reserved. EA GAMES™ is an Electronic Arts™ brand.

The Aspyr logo is a trademark of Aspyr Media, Inc.

Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. and other countries.
All other trademarks are the property of their respective owners.

Made in the U.S.A.

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