The Intersect Surface command gives you an easy way to create a new object that is the exact size and shape of the overlapping area of two objects. You can use this command with any closed objects that can be filled and that are not grouped--rectangles (including rounded and rotated), ellipses/circles, quarter and full arcs, and all types of polygons (regular, freehand, and polylines).
The new object receives its attributes from the object on the bottom of the stack of objects. If necessary, use the Send command to arrange the objects in the overlapping order you desire to get the attributes you want.
2. From the Tool menu, select Intersect Surface.
VectorWorks places the new object directly on top of the two original intersecting objects. To see the new object, select it and drag it to the side or set its attributes to be different than the original objects.
The Add Surface command lets you create a single polygon from two or more 2D objects, as long as all of the following are true:
· The objects touch or overlap each other; and,
· The objects are not locked or grouped.
When you use this command, the objects become one object, with a single surface area and perimeter. There are two important things to keep in mind:
· The object or objects are added to the bottom object--meaning that the new polygon will have the same attributes, such as fill or pattern, as the bottom object.
The Combine into Surface command lets you create a new polyline or polygon that is formed using a group of objects. You can use this command with all object types--as long as the elements currently intersect and in the end will form a closed polygon. Depending on the types of objects you have selected and where you click, you can create several different polygons from the same selection of objects. For example, with this set of three objects, you can create the following polyline:
2. From the Tool menu, select Combine into Surface.
The cursor changes into a paint bucket.
3. Place the paint bucket inside the area you want to combine and click.
VectorWorks creates a single polygon from the selected objects. The new polygon will use the current fill pattern.
The Clip Surface command lets you trim the bottom object in a group of objects so that any overlapping edges are cut away from it. For example, if you selected two overlapping objects and then clipped their surface, the bottom object would be reshaped as shown below.
Note: If there is more than one object in the group that you want to use as a cutting object, you must execute the command separately for each object. Since only one object can be considered the "top" object, each additional cutting object will need to be sent to the top in turn by using the Send command. See "Sending Objects" for a description of the Send command.
Note: If there is a stack of more than two overlapping objects, then each object under the cutting object (the top object in the stack) will be clipped.
With the exception of symbols, you can use this command to clip filled or unfilled objects that have not been grouped with the Group command. There are two important things to remember about this command. First, if the object you clip is an open polygon, it will automatically be converted to a closed polygon before it is clipped. Second, depending on what objects you have selected, the command may change the bottom object's type. For example if you clip a hole into a rectangle, the "clipped" rectangle will automatically be changed into a polyline.
You can change the objects' order by using the Send command. See "Sending Objects" for a description of the Send command.
2. Select the objects that you want to clip.
3. From the Tool menu, select Clip Surface.
To see the clipped object, drag the top object(s) away from it.
The Clip Tool lets you cut out pieces from the 2D objects in your drawing--lines, arcs, rectangles, ellipses, polygons, and polylines. In addition, you can use this tool to split an object in your drawing.
Note: The Clip Tool is similar to the Clip Surface command but requires fewer steps.
2. Select the Clip Tool from the Edit palette.
3. Select the cutting mode you want to use.
If you want to cut a hole in your object(s), click the Removes Area Inside Of Marquee From Selected object(s) mode button.
If you want to trim everything away from one piece of your object(s), click the Removes Area Outside Of The Marquee From Selected object(s) mode button.
If you want to split your object(s), making them into new objects, click the Splits Selected Object(s) At The Marquee Boundary mode button.
The Add Solid command allows you to join two or more 3D objects into a single model. You can use extrudes, multiple extrudes, meshes, straight walls, solid primitives (spheres, hemispheres, and cones), and sweeps with this command and the two other Solids Modeling commands (Intersect Solid and Subtract Solid).
2. From the Model menu, select Add Solid.
VectorWorks creates a single solid model from the objects, which you can render.
The Intersect Solid command allows you to create a single model from the volume that two or more 3D objects intersect. You can use extrudes, multiple extrudes, meshes, straight walls, solid primitives (spheres, hemispheres, and cones), and sweeps with this command.
2. From the Model menu, select Intersect Solid.
VectorWorks turns the selected objects into a single solid model, which you can render, that is the size and shape of the overlapping volume of the selected objects.
The Subtract Solid command allows you to cut (subtract) a 3D object(s) out of another 3D object, creating a new model. You can use extrudes, multiple extrudes, meshes, straight walls, solid primitives (spheres, hemispheres, and cones), and sweeps with this command.
Note: The subtracting object should extend beyond the surface of the original object.
2. From the Model menu, select Subtract Solid.
3. Select the desired object to subtract.
Use the forward and back arrows to select the base object--the selected object is the one with the thick outline.
VectorWorks creates a single solid model with holes cut in it from the selected objects. You now can render this new model.