@Database Artifact.guide @Author Ralf Schwate @Index "STCCG:stccg.guide/INDEX" @Node Main "Artifact.guide" @{b}@{u}Artifact.guide@{ub}@{uu} @{" Artifacts " link ARTI} @{" Main " link "STCCG:STCCG.guide/Main"} back to Main Node of STCCG @endnode @Node ARTI "STCCG.guide/Universe/Card List/Artifacts" @{b}@{u}Artifacts@{ub}@{uu} @{i}Rarity Name Card Type Description Set@{ui} R OS @{"Betazoid Gift Box" link BGB} immediately look for and pull 3 cards from draw deck R AU @{"Cryosatellite" link CRYOS} container seed at space location, seed there up to one artifact and up to three AU icon personnel R AU @{"Data's Head" link DATAHEAD} Equipment Head has CUNNING=19, Computer Skill. On a ship, RANGE, WEAPONS and SHIELDS are +2. R OS @{"Horga'hn" link HORGAHN} Event Take double turns for remainder of game R AU @{"Iconian Gateway" link ICGATE} Event Play on planet. While in play, any personnel/equipment can move from Gateway to any other planet R OS @{"Interphase Generator" link INTGEN} Equipment Nullifies Chalnoths, Archers, Rebels, Impassable Doors, Phased Matter, Crystaline Entity, Armus and Nausicaans R OS @{"Kurlan Naikos" link KURLAN} Event Ship Range, Weapons and Shields tripled if 7 personnel types aboard R AU @{"Ophidian Cane" link OPHCANE} Interrupt Allow 3 through Devidian Door OR double Devidian Foragers OR double Empathic Touch R AU @{"Receptacle Stones" link RECSTONE} Event Play on opponent's ship, all space Dilemmas encountered this turn are applied to that ship/crew too R AU @{"Ressikan Flute" link FLUTE} immediately get X=5 points for each Music personnel in play, destroyed with The Devil R AU @{"Samuel Clemens' Pocketwatch" link SCPW} Interrupt One action that MUST happen next on your turn happens now instead R OS @{"Thought Maker" link THMAK} Interrupt Rearrange opponent's draw deck R OS @{"Time Travel Pod" link TTP} Interrupt Ship disappears for up to 5 turns R OS @{"Tox Uthat" link TOX} Event/Interrupt Enable Supernova/Prevent Supernova R OS @{"Varon-T Disruptor" link VARON} Equipment Doubles personnel STRENGTH R OS @{"Vulcan Stone of Gol" link VSOG} Event Kills everyone on Away Team without Youth or CUNNING>7 For a description of terms used see @{"Legend" link LEGEND}. @EndNode @Node BGB "STCCG.guide/Cards/Artifacts/Betazoid Gift Box" @font diamond.font 12 @{b}@{u}Betazoid Gift Box@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set play immediately @{i}"Traditional device for presenting important gifts. Its sculpted face comes to life boisterously presenting its contents for the recipient."@{ui} @{b}Immediately look through your draw deck for up to thirty seconds and choose three cards to place in your hand. Reshuffle draw deck and discard artifact.@{ub} What tells Habib in his @{"COTD" link "STCCG:cotd.guide/COTD9"} us about the card? Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node CRYOS "STCCG.guide/Cards/Artifacts/Cryosatellite" @font diamond.font 12 @{b}@{u}Cryosatellite@{ub}@{uu} @{"Artifact" link ARTI} rare @{"AU" link "STCCG:au.guide/AU"} Seed card AU icon @{i}"An ancient sublight vessel. Designed to carry and store cryogenically frozen humanoids until a cure for their death could be found and used to regnerate them."@{ui} @{b}Seed at a space location. May seed one additional @{"artifact" link ARTI} and up to 3 AU icon @{"personnel" link PERS} here. Those personnel come aboard your ship when mission completed.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node DATAHEAD "STCCG.guide/Cards/Artifacts/Data's Head" @font diamond.font 12 @{b}@{u}Data's Head@{ub}@{uu} @{"Artifact" link ARTI} rare @{"AU" link "STCCG:au.guide/AU"} Equipment AU icon @{i}"An excavation under the Earth city of San Francisco in 2369 discovered that the head of Lt. Commander Data had been lying there undisturbed for centuries."@{ui} @{b}Use as an equipment card. head has CUNNING=10 and Computer Skill. While on a ship, RANGE, WEAPONS and SHIELDS are +2. (Not cumulative.)@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node HORGAHN "STCCG.guide/Cards/Artifacts/Horga'hn" @font diamond.font 12 @{b}@{u}Horga'hn@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Event @{i}"Mysterious symbol of sexuality from the pleasure planet Risa. To own one is to call forth its powers. To display one is to announce that the owner is seeking jamaharon."@{ui} @{b}Immediately plays on table. Artifact allows you to take double turns from now on. (Not cumulative)@{ub} What tells Habib in his @{"COTD" link "STCCG:cotd.guide/COTD10"} us about the card? Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node ICGATE "STCCG.guide/Cards/Artifacts/Iconian Gateway" @font diamond.font 12 @{b}@{u}Iconian Gateway@{ub}@{uu} @{"Artifact" link ARTI} rare @{"AU" link "STCCG:au.guide/AU"} Event @{i}"The now-extinct Iconians were "Demons of Air and Darkness" due to their advanced technology such as this instant transport portal to farflung planets."@{ui} @{b}Place in hand until played on a planet locations as an Event card. While in play, anyone's personnel and equipment can move instantly from Iconian Gateway to any other planet(s).@{ub} What tells Wesley in his @{"COTD" link "STCCG:cotd.guide/COTD180"} us about the card? Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node INTGEN "STCCG.guide/Cards/Artifacts/Interphase Generator" @font diamond.font 12 @{b}@{u}Interphase Generator@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Equipment @{i}"Experimental Romulan device that both cloaks and phases matter, allowing it to pass through normal matter."@{ui} @{b}use as Equipment card. Nullifies: Chalnoths, Archers, Rebels, Impassable Doors, Phased Matter, Crystaline Entities, Armus, and Nausicaans.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node KURLAN "STCCG.guide/Cards/Artifacts/Kurlan Naiskos" @font diamond.font 12 @{b}@{u}Kurlan Naiskos@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Event @{i}"Statues which open to reveal a multitude of similar but smaller figurines inside, representing the belief that each person is a community of individual voices and desires."@{ui} @{b}Place in hand until played an any ship as an Event card. If ship has all 7 personnel types aboard, its RANGE, WEAPONS and SHIELDS are all tripled. (Not cumulative.)@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node OPHCANE "STCCG.guide/Cards/Artifacts/Ophidian Cane" @font diamond.font 12 @{b}@{u}Ophidian Cane@{ub}@{uu} @{"Artifact" link ARTI} rare @{"AU" link "STCCG:au.guide/AU"} Interrupt AU icon @{i}"Disguised serpentine alien device used by the Devidians. When irradiated with the correct energy, the head comes alive and allows Devidians to control their time travel."@{ui} @{b}Place in hand until played as an Interrupt card to allow 3 through @{"Devidian Door" link "STCCG:door.guide/DEVDOOR"} @{fg back}@{bg text}OR@{fg text}@{bg back} double Devidian Foragers to (four personnel) @{fg back}@{bg text}OR@{fg text}@{bg back} double Empathic Touch.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node RECSTONE "STCCG.guide/Cards/Artifacts/Receptacle Stones" @font diamond.font 12 @{b}@{u}Receptacle Stones@{ub}@{uu} @{"Artifact" link ARTI} rare @{"AU" link "STCCG:au.guide/AU"} Event @{i}"Ves Alkra, a Lumerian, used these mysterious objects in a ritual that would turn another person into a 'receptacle' for all negative thoughts, causing rapid aging and death."@{ui} @{b}Place in hand until played as an Event card on the crew of an opponent's ship. Any space Dilemmas you encounter this turn also apply to that ship and crew. Discard event.@{ub} What tells Wesley in his @{"COTD" link "STCCG:cotd.guide/COTD163"} us about the card? Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node FLUTE "STCCG.guide/Cards/Artifacts/Ressikan Flute" @font diamond.font 12 @{b}@{u}Ressikan Flute@{ub}@{uu} @{"Artifact" link ARTI} rare @{"AU" link "STCCG:au.guide/AU"} Immediately Play AU icon X points @{i}"Artifact from Kataan, a now-dead planet. 1,000 years after Kataan's demisa, a space probe gave Jean-Luc Picard this flute and a lifetime of memories in less than an hour."@{ui} @{b}Immediately play on table. X varies constantly, where X=5 points for each of your Music personnel in play. Destroy with The Devil. (Not duplicable.)@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node SCPW "STCCG.guide/Cards/Artifacts/Samuel Clemens' Pocketwatch" @font diamond.font 12 @{b}@{u}Samuel Clemens' Pocketwatch@{ub}@{uu} @{"Artifact" link ARTI} rare @{"AU" link "STCCG:au.guide/AU"} Interrupt AU icon @{i}"This 19th century watch was discovered in a cave along with Data's head in 2369. After returning to the past, Clemens left the watch again to maintain the timeline."@{ui} @{b}Place in hand until played as an Interrupt card. One action that must happen on your next turn (such as your card draw), happens now instead.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node THMAK "STCCG.guide/Cards/Artifacts/Thought Maker" @font diamond.font 12 @{b}@{u}Thought Maker@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Interrupt @{i}"Outlawed Ferengi mind control device. Transmits signals that implant sensory experiences and triggers emotions and memories."@{ui} @{b}Place in hand until played as an Interrupt card. Look at opponent's draw deck for ten seconds and rearrange as desired.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node TTP "STCCG.guide/Cards/Artifacts/Time Travel Pod" @font diamond.font 12 @{b}@{u}Time Travel Pod@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Interrupt @{i}"Craft from the future, stolen in the past by Berlinghoff Rasmussen for his own gain."@{ui} @{b}Place in hand until played once as an Interrupt card on any ship. That ship travels into the future (disappears for up to 5 turns). Pre-announce the return time.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node TOX "STCCG.guide/Cards/Artifacts/Tox Uthat" @font diamond.font 12 @{b}@{u}Tox Uthat@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Event/Interrupt @{i}"Dangerous quantum phase inhibitor invented in the future by Kal Dano who hid it in the 22nd century for safekeeping."@{ui} @{b}Place in hand until played on table as an event (supernova can be played on later turn) @{fg BACK}@{bg TEXT}OR@{fg TEXT}@{bg BACK} as an interrupt (prevents supernova). Discard after use.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node VARON "STCCG.guide/Cards/Artifacts/Varon-T Disruptor" @font diamond.font 12 @{b}@{u}Varon-T Disruptor@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Equipment @{i}"Only five of these pistols weremade before being banned by the Federation. These vicious weapons disrupt the body from the inside out, causing a slow and painful death."@{ui} @{b}Use as Equipment card. Doubles all of your personnel's STRENGTH where present. (Not cumulative.)@{ub} What tells Habib in his @{"COTD" link "STCCG:cotd.guide/COTD17"} us about the card? Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node VSOG "STCCG.guide/Cards/Artifacts/Vulcan Stone of Gol" @font diamond.font 12 @{b}@{u}Vulcan Stone of Gol@{ub}@{uu} @{"Artifact" link ARTI} rare Original Set Event @{i}"Ancient Vulcan telepathic weapon. Kills by magnifying aggressive and violent thoughts, bu can be blocked by peaceful thoughts."@{ui} @{b}Place in hand until played as an Event card. Kills everyone in an away team without Youth or CUNNING>7. Discard artifact.@{ub} Any questions? See the @{"FAQ" link "STCCG:faq.guide/FAQ33"} @EndNode @Node LEGEND "STCCG.guide/Universe/Legend" @{b}@{u}Legend@{ub}@{uu} Here a short description of the different fields: Rarity: C common U uncommon R rare UR ultrarare P promotional OS Original Set AU @{"Alternate Universe Set" link "STCCG:au.guide/AU"}, abbreviated to @{"AU" link "STCCG:au.guide/AU"} WP @{"Warp Pack" link @{"WARP" link "STCCG:warp.guide/WARP"} PR Promotional Affiliation F Federation K Klingon R Romulan U Un-Aligned Staff H Holographic + Command Ability - Staff Ability u Universal A @{"AU" link "STCCG:au.guide/AU"} icon personnel, @{"Alternate Universe Door" link "STCCG:door.guide/AUDOOR"} must be open to bring into play Attributes I Integrity C Cunning S Strength A @{"Alternate Universe" link "STCCG:au.guide/AU"} card, @{"Alternate Universe Door" link "STCCG:door.guide/AUDOOR"} must be open @EndNode