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    With the functions of this section you'll be able to create new classes
 that will be totally compatible with Clipper incorporated in his basic
 installation.

    The OOPS engine included in Fast is the maravellous Objects 2.0.

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  Objects (C) 1993 Antonio Linares


  Major changes in Objects 2.0 from version 1.5:

    Much more speed and incredible small size!!!  Try it!!!
    No public exported symbols --> Much less EXE size!!!
    You should use Super:...( ... ) instead of ::Parent
    It coexists with other non Object-Classes
    You have to recompile your previous Objects 1.2 & 1.5 Classes

    Please report your impressions about Objects, and let know if you are
  interested in receiving the Objects 2.0 commercial release.

    mail address:

    Antonio Linares
    Avd. R. Soriano 68, 1-7
    29600 Marbella - SPAIN

    Fido: 2:345/201.21
    CIS: 100114, 1776


 Come in to the OOPS world with Fast and Objects!

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