    An object or texture pattern may be moved by adding a 'translate' para-
 meter.  It consists of the keyword 'translate' followed by a vector.  The
 terms of the vector specify the number of units to move in each of the x, y,
 and z directions.  Translate moves the element relative to it's current po-
 sition.  For example:
       sphere {
          <10, 10, 10>, 1
          pigment { Green }
          translate <-5, 2, 1>
       }

    Will move the sphere from <10, 10, 10> to <5, 12, 11>.  It does not move
 it to absolute location <5, 2, 1>.  Translating by zero will leave the ele-
 ment unchanged on that axis.  For example:
       sphere {
          <10, 10, 10>, 1
          pigment { Green }
          translate <0, 0, 0>
       }
 will not move the sphere at all.
