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SAY commands
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Defining a SAY object @ <nRow>, <nCol> SAY [ <oSay> PROMPT ] <cText> ;
from source code [ OF | WINDOW | DIALOG <oWnd> ] ;
[ PICTURE <cPicture> ] ;
[ COLOR <cColor> ] ;
[ FONT <oFont> ] ;
[ CENTERED ] ;
[ BORDER ] ;
[ PIXEL ]
<nRow>, <nCol> The coordinates of the Say Object. We simulate Text coordinates.
<oSay> A reference to the Say Object.
<cText> The label of the Say Object.
<oWnd> The container dialog of the Say control.
<cPicture> Is the typical PICTURE clause for a SAY.
<cColor> Is the COLOR string for the SAY. Not available yet!
<oFont> Is the Object font to be used with the SAY. The Font must
be created previously using DEFINE FONT... .
Redefining a SAY object REDEFINE SAY <oSay> ;
from resources [ PROMPT <cText> ] ;
[ ID <nId> OF | WINDOW | DIALOG <oDlg> ] ;
[ CENTERED ]
<oSay> Is a reference to the Say Object.
<cText> Is the caption to assign to the Say Object. Specifying it
let change the already text on the resource.
<nId> Is the numeric resource identifier of the Say Object.
Is has to be asigned from the resource editor.
<oWnd> The container dialog of the Say Object.
See Also:
Class TSay
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Written by Dave Pearson