From Space to In Your Face - 16M
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From Space to In Your Face - 16M
80M of textures paged in on the fly... The demo starts in space
looking at the earth. Zooming into Europe and later Switzerland
reveals the Matterhorn - in 3-D. And you can zoom in even further
than that!
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Brief Instructions
This demo only supports the mouse.
The movement is based on a spherical coordinate system... This means
that the object of interest is always the center of attention - the
viewer is attached by a tether to the object of interest.
- Left mouse button - hold down then up and down motion lengthens or shortens the tether.
- Middle mouse button - hold down then up and down motion tilts up and down. Left and right motion spins around.
- Right mouse button - hold down then up and down motion proceeds along rails to the next or previous levels.
Otherwise behavior is like perfly. Hit 'k' once or twice to use Dynamic
Video Resize capabilities.
Other Information
Credits
Multiresolution texture paging
Applied Engineering, ASD - Silicon Graphics, Inc.
Matterhorn Level (25m - 1m)Matterhorn Level (25m - 1m)
Computer Arts & Development - Madrid, Spain
Geospecific data sources
- Remote Sensing Laboratories (RSL) - University of Zurich
- Swiss Federal Office of Topography
- Worldsat International Inc. & Jim Knighton
Nintendo64 exterior modeling
ViewPoint Datalabs
Nintendo64 circuit board modeling
Hiroyuki Sato - NHK
System Requirements
Reality graphics with 16M texture memory and 256M memory.
HighEnd_Demos@sgi.com