Information on the new clans:
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The new clans can be chosen by either answering the questions, or by using 
the menu system. If you use the menu system, click on the choice you want, 
it sometimes gets sticky if you use the number keys.

Any suggestions on alternate Merits/Flaws would be greatly appreciated, I 
had to make most of these up on the fly when the clan's real weakness 
didn't translate into the game well.

Anyway, here's the list-

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Key
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Names in Parenthesis indicate the discipline they should have instead.

The clan name following the "Affected by Template Issue" section indicates 
which clan is currently overiding it. Basicly this means you'll see the 
named clan's info and clan symbol instead of the caln it should be, and 
the game will use that clan's auto-level template.

For example: 

The Gangrel antribu clan is being overwritten by the Gangrel clan. This 
means when you choose Gangrel antribu as your clan, you will see the 
Gangrel's clan symbol and information instead of the antribu's information. 
It will also use the Gangrel's auto-level template instead of the antribu's.

All the other attributes will be the correct attributes, so all this really 
means is that you can't use the auto-level feature for clans that are being 
overwritten.

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Sabbat:

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1) City Gangrel antribu
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Disciplines: Celerity, Obfuscate, Protean

Merit: Extra +5 to Physical Attributes when frenzied

Flaw: -1 to frenzy checks

Affected by Template Issue: Yes, Gangrel

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2) Lasombra
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Disciplines: Dominate, Obfuscate (Obtenebration), Potence

Merit: +1 to Sneak Feat

Flaw: Appearance costs x6 current rating XP to raise

Affected by Template Issue: No

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3) Salubri antribu
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Disciplines: Auspex, Fortitude, Presence (Valeren)

Merit: +1 to Melee Feat

Flaw: Cannot feed on Blood Dolls

Affected by Template Issue: No

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4) Tzimisce
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Disciplines: Animalism, Auspex, Protean (Vicissitude)

Merit: +1 to Appearance and +1 to Intimidate Feat

Flaw: Humanity Max of 6, costs x4 current rating XP to raise

Affected by Template Issue: No

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Independant:

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1) Assamite Sorcerer Caste
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Disciplines: Celerity (Quietus), Obfuscate, Thaumaturgy

Merit: Access to Thaumaturgy

Flaw: -1 to Sneaking Feat

Affected by Template Issue: Yes, Tremere

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2) Assamite Vizier Caste
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Disciplines: Auspex, Celerity, Dominate (Quietus)

Merit: +1 to Finace

Flaw: Investigation costs x6 current rating XP to raise

Affected by Template Issue: Yes, Assamite Warrior Caste

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3) Assamite Warrior Caste
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Disciplines: Celerity, Fortitude (Quietus), Obfuscate

Merit: +1 to Melee Feat

Flaw: -2 on frenzy checks

Affected by Template Issue: No

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4) Baali
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Disciplines: Auspex (Daimoinon), Obfuscate, Presence

Merit: +2 to Research Feat

Flaw: -2 Humanity, Humanity costs x4 current rating XP to raise

Affected by Template Issue: Yes, Followers of Set

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5) Daughters of Cacophony
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Disciplines: Fortitude, Dementation (Melpominee), Presence

Merit: +1 to Persuasion Feat

Flaw: Perception Max of 3

Affected by Template Issue: Yes, Toreador

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6) Followers of Set
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Disciplines: Celerity (Serpentis), Obfuscate, Presence

Merit: Subterfuge costs x2 current rating XP to raise

Flaw: Perception Max of 4

Affected by Template Issue: No

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7) Giovanni
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Disciplines: Auspex (Necromancy), Dominate, Potence

Merit: $500 starting cash

Flaw: Cannot feed on blood dolls or Heather

Affected by Template Issue: No

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8) Nagaraja
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Disciplines: Auspex, Dominate, Fortitude (Necromancy)

Merit: Fortitude (Necromancy) only costs x4 current rating XP to raise

Flaw: Social attributes have a Max of 3

Affected by Template Issue: Yes, Ventrue

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9) Ravnos
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Disciplines: Animalism, Dementation (Chimerstry), Fortitude

Merit: Manipulation only costs x3 current rating XP to raise

Flaw: -2 to frenzy checks

Affected by Template Issue: No

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10) Samedi
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Disciplines: Fortitude, Obfuscate, Potence (Thanatosis)

Merit: Melee and Firearms only cost x2 Current rating XP to raise

Flaw: Appearance and Seduction Max of 0.

Affected by Template Issue: Yes, Nosferatu

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11) True Brujah
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Disciplines: Dominate (Temporis), Potence, Presence

Merit: Has access to Temporis (Or will anyway....hopefully)

Flaw: Cannot learn Celerity, Humanity costs x4 current rating XP to raise

Affected by Template Issue: Yes, Brujah

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12) Tzimisce, Old Clan
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Disciplines: Animalism, Auspex, Dominate

Merit: Intelligence only costs x3 current rating to raise

Flaw: Humanity Max of 7, costs x4 current rating XP to raise

Affected by Template Issue: Yes, Tzimisce

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