KitServer CHANGE LOG                                        January 12, 2005
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4.2.1
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- Fixed the problem with pressing Alt-Tab (context switching). The game
doesn't crash anymore when you temporarily switch to some other application,
and then go back to PES4.

4.2.0
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Main new feature: support for "3rd" (extra) kits.
Players and goalkeepers can have unlimited number of extra kits configured.
Also, for "default" and "3rd" kits, the following is now possible:
- set colors (shirt name, number, shorts number)
- set collar (yes/no)
- set shirt 3D-model
Change in setup.exe: manual selection of OS is disabled by default.
To enable, use "-os" command-line parameter.

4.1.7
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- Better error diagnostics and logging.

4.1.6
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- Texture boost re-implemented using slightly different method.
- Problems with kits in Training mode (a.k.a. "Regulate Condition") fixed.

4.1.5
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Bug-fixing release.
- Kits from KDB now work correctly for the P1 Master League team.
- Texture boost can now also be applied to non-KDB kits (from AFS). 
The configuration parameter: "kit.useLargeTexture" now takes 3 diff. values:
0 - no boost, 1 - only KDB kits boosted, 2 - all kits boosted.
- Fixed a bug when sometimes (at random moments) a kit from KDB wouldn't 
replace AFS kit, even though it should have.
- Kitserver's setup.exe now offers a manual selection for operating system.
Auto-detect mode is still available, and should work fine in 99.9% of cases.
However, if you experience a problem with early game crash, try the
manual selection. (Explained in more details in REAMDE.txt).

4.1.4
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"Texture boost" feature introduced.
When this feature is enabled (which it is by default), the KitServer forces
the game to use larger kit texture for near and medium distance from camera
to the player. This fixes the problem, observed by many, that kits from KDB
looked good only when camera was very close to the player.

Early testing showed no performance hit, when using texture boost. But, 
if you notice that your game runs slower with this feature enabled, or you
simply don't like how the kits look, you can turn texture boost off:
Open kserv.cfg file (it's just a text file: you can use Notepad, or any 
text editor), change "kit.useLargeTexture" value to 0, and restart the
game.

4.1.1
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First public version that actually works with demo (70MB, 200MB)
and the full game (1.0, 1.10)



