"NPC_FastHeadcrab.Idle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "rndwave" { "wave" "npc/headcrab_fast/idle1.wav" "wave" "npc/headcrab_fast/idle2.wav" "wave" "npc/headcrab_fast/idle3.wav" } } "NPC_FastHeadcrab.Alert" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "wave" "npc/headcrab_fast/alert1.wav" } "NPC_FastHeadcrab.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "rndwave" { "wave" "npc/headcrab_fast/pain1.wav" "wave" "npc/headcrab_fast/pain2.wav" "wave" "npc/headcrab_fast/pain3.wav" } } "NPC_FastHeadcrab.Die" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "rndwave" { "wave" "npc/headcrab_fast/die1.wav" "wave" "npc/headcrab_fast/die2.wav" } } "NPC_FastHeadcrab.Bite" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "wave" "npc/headcrab_fast/headbite.wav" } "NPC_FastHeadcrab.Attack" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_IDLE" "rndwave" { "wave" "npc/headcrab_fast/attack1.wav" "wave" "npc/headcrab_fast/attack2.wav" "wave" "npc/headcrab_fast/attack3.wav" } } "NPC_FastHeadcrab.Footstep" { "channel" "CHAN_BODY" "volume" "0.01" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "rndwave" { "wave" "npc/headcrab_poison/ph_step1.wav" "wave" "npc/headcrab_poison/ph_step2.wav" "wave" "npc/headcrab_poison/ph_step3.wav" "wave" "npc/headcrab_poison/ph_step4.wav" } }