Flagship: Champion
Flagship: Champion

Platform: PC-Windows 95/98, Macintosh 8.0

Washington, USA

[ .MOV]
[15.5 MB]

Flagship: Champion is a real-time, starship combat game presented and set within an interactive comic book. Missions pit fleets of huge combat vessles against each other in all dimensions. From your battle bridge, you study a holographic sensor sphere to view the situation around your flagship and choose your combat strategies. You command subordinate officers to navigate and operate weapons, as you determine the larger issues of timing, position, heading, and targeting.

Keith Nemitz
Having worked for 6 years in the game code trenches for the likes of Sierra, Digital Pictures, and Stormfront Studios, porting and developing titles like King1s Quest VI and VII, Gabriel Knight, Charlie and Slater, Leisure Suit Larry V, Freddy Pharkas, Quarterback Attack, Star Trek DS-9, Starfire Soccer Challenge, plus the usual projects that died stillborn, it was time to strike back with over twenty years of game playing, modifying and designing experience, 20 years of writing, and 10 years of Human-Computer Interface study. Unfortunately, Keith1s corporate background subverted his anarchistic leanings with genuine respect for bottom-line issues like budgets, marketing, and management. He is actively working to move his career into game design.