Platform: PC-Windows 95/98, Macintosh 8.0
Washington, USA
[
.MOV] [15.5 MB] Flagship: Champion is a
real-time, starship combat game presented and set within an interactive comic
book. Missions pit fleets of huge combat vessles against each other in all dimensions.
From your battle bridge, you study a holographic sensor sphere to view the situation
around your flagship and choose your combat strategies. You command subordinate
officers to navigate and operate weapons, as you determine the larger issues of
timing, position, heading, and targeting. Keith
Nemitz Having worked for 6 years in the game code trenches for the
likes of Sierra, Digital Pictures, and Stormfront Studios, porting and developing
titles like King1s Quest VI and VII, Gabriel Knight, Charlie and Slater, Leisure
Suit Larry V, Freddy Pharkas, Quarterback Attack, Star Trek DS-9, Starfire Soccer
Challenge, plus the usual projects that died stillborn, it was time to strike
back with over twenty years of game playing, modifying and designing experience,
20 years of writing, and 10 years of Human-Computer Interface study. Unfortunately,
Keith1s corporate background subverted his anarchistic leanings with genuine respect
for bottom-line issues like budgets, marketing, and management. He is actively
working to move his career into game design.
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