=============================================================================== ¯ AV Productions ® =============================================================================== Title : Construction Zone Filename : CONSTRUC.ZIP Authors : Nick Puleo Email Address's : Agent00GOD@AOL.COM Release Date : 9/05/96 =============================================================================== The story so far : No story really, it's just an awesome deathmatch level. Special Thanks to : 3D-Realms for Duke Nukem 3D. Also to Dave Paul, who helped beta test this map Author's notes : Awesome deathmatch level. The secret is nomatter where you are you can always see the other part. This map was designed on A P/200 w/16mgs, It was also beta tested on a P/120 w/16mgs. It is best played on a pentium based system in high res.(BUT WHAT'S NOT?) PLEASE email me with your comments. I would like to know how you liked the map. =============================================================================== * Play Information * Episode and Level # : Deathmatch Level Single Player : No Cooperative 2-8 Player : Yes(if you had teams) Dukematch 2-8 Player : Yes (IT ROCKS!!!) Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : Made from scratch Build time : About 8 to 10 hours Editor(s) used : Build Known Bugs : Sprite from one tunnel goes through the wall. Can't be fixed. Also the sprite shading won't change, weird?!? * Copyright / Permissions * You MAY distribute this Map, provided you include this file. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this MAP * You already have it don't you?