====================================================================== Title : CORESIEGE.MAP final revision Author : Dale P. Niemeyer E-mail : loreexec@mcn.net Description : Trench Warfare Type level with floating Power core, dugout bunkers accessable by only by water tunnels, a main control tower complete with working blast sheilds, and several sniper towers. Additional Credits to : Joel and Jon for Deathmatch Testing ====================================================================== * Play Information * Episode and Level # : N/A Single Player : No DukeMatch Level : Yes 2-8 Players. Difficulty Settings : Not implemented * Construction * Base : Final maintenance of corsiege.map Editor(s) used : Build(tm) Known Bugs : 1. Shading on the sprites is screwed up when you play, but fine when you load the map in Build(tm) Note: if anyone knows how to fix this bug please email me! Note 2: This level is quite large and complex and I recommend a FAST System to run it smoothly. The frame rate is as low as 17 in some areas! ===========================================================================