Articles of Interest |
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Tips for Writing Direct3D Applications |
Writing Direct3D Apps for Hardware Accelerators: The BeginScene() / EndScene() API Calls |
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Running fast with the D3D Ramp driver |
There are a number of ways to get maximum performance from the ramp driver.
This document details the two most useful texturing modes, Copy Mode and Shaded
Ramp Mode. This document covers rasterization performance tips for these modes.
When used correctly, the ramp driver should be able to run faster than some hardware
alternatives. |
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CD Links |
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Conv3DS Readme File |
Conv3ds converts 3Ds models produced by Autodesk 3D Studio and other
modelling packages into X Files. By default it produces binary X files
with no templates. |
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Direct 3D Readme File |
Includes notes on the software emulation drivers, RAMP driver support and performance
notes, RGB driver, Functionality, Performance, and Known Issues |
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Samples of Direct3D |
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FlipCube |
Globe |
Twist |
Tunnel |
Viewer |
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