* Black Holes give a warning when you approach them from off-screen. --- RECORDSEPARATOR --- * Target Enemy and Target Ally hotkeys have been fixed. --- RECORDSEPARATOR --- * Ships with turning mode E & F (Battlships) now turn properly. --- RECORDSEPARATOR --- * Suns no longer damage the map itself. This was causing some missions to crash. --- RECORDSEPARATOR --- * Cloaking Devices cloak/uncloak slightly faster. --- RECORDSEPARATOR --- * Missiles in multiplayer are handled in a different manner that reduces the "ghosting". --- RECORDSEPARATOR --- * Spec file changes: Some ship costs have changed. The R-SPZ, L-EGO --- RECORDSEPARATOR --- and F-CFS ships have been slightly modified in particular. --- RECORDSEPARATOR --- * The official Tournament ships have been added. --- RECORDSEPARATOR --- * Minor UI fixes for Romulan and Lyran tactical interfaces. --- RECORDSEPARATOR --- * Fed CC+ refit text is fixed on the Choose Variant screen. --- RECORDSEPARATOR --- * Supply lines in enemy territory have been fixed in the Shipyard. --- RECORDSEPARATOR --- * Fixed a problem with some Orions not powering their weapons properly. --- RECORDSEPARATOR --- * You can use ECM while cloaked. --- RECORDSEPARATOR --- * If you Wild Weasel while tractored, WW no longer launches when the tractor is dropped. --- RECORDSEPARATOR --- * Repairing sensors takes less time. --- RECORDSEPARATOR --- * Federation medals have been properly ordered. --- RECORDSEPARATOR --- * Dynaverse campaigns have improved mission selection logic. --- RECORDSEPARATOR --- * Single-player campaigns are longer. --- RECORDSEPARATOR --- * Rank lifetime prestige requirements have been slightly increased. --- RECORDSEPARATOR --- * Black Holes affect missiles. --- RECORDSEPARATOR --- * You cannot fire seeking weapons while erratic maneuvering. --- RECORDSEPARATOR --- * A big memory leak was fixed. --- RECORDSEPARATOR --- * Mission API: Orions have access to kClassFreighters. --- RECORDSEPARATOR --- * Phasers do half damage against plasma torpedoes. --- RECORDSEPARATOR --- * When your ship is destroyed, you will no longer appear in a --- RECORDSEPARATOR --- captured ship. --- RECORDSEPARATOR --- * ESGs damage enemy fighters and all shuttle types. --- RECORDSEPARATOR --- * The Electronic Warfare (EW) shift is shown on the tactical --- RECORDSEPARATOR --- screen. The higher this number, the worse your EW position --- RECORDSEPARATOR --- is on the target unit. --- RECORDSEPARATOR --- * A bug in determining the EW Shift of ECM and ECCM was fixed. --- RECORDSEPARATOR --- * Shield repair rate has been changed to a minimum of 1 point --- RECORDSEPARATOR --- per damaged shield per turn. +1 if you have a Legendary --- RECORDSEPARATOR --- Science Officer, +1 if you have more than 4 undestroyed labs. --- RECORDSEPARATOR --- * Mines will only detonate if you are moving faster than speed 4. --- RECORDSEPARATOR --- Cloaked ships will only detonate mines at speeds greater than 6.