1.16n --- RECORDSEPARATOR --- -Unlatched sv_pure --- RECORDSEPARATOR --- -Added designer models --- RECORDSEPARATOR --- -Fixed gamestate reload when running mods in pure mode --- RECORDSEPARATOR --- 1.16k-m --- RECORDSEPARATOR --- -Fixed Models and Skins not showing up when you have more than the max ( 256 ) --- RECORDSEPARATOR --- -Fixed Single player loop issue when a bunch of pk3 files ( 100-200 ) exist in baseq3 --- RECORDSEPARATOR --- -Fixed issue with greater than 1K server config strings, this only happens when you have several --- RECORDSEPARATOR --- hundred PK3 files --- RECORDSEPARATOR --- -Added Q3Space_CTF, a 2 on 2 CTF modification of Q3Tourney6 --- RECORDSEPARATOR --- -Updated bot behaviour to work better with the platform in Q3Space_CTF --- RECORDSEPARATOR --- -Turn off floating point exceptions ( fixes potential crash right after startup ) --- RECORDSEPARATOR --- -Fixed unpure client bug when levelshots loaded out of secondary pk3 files --- RECORDSEPARATOR --- -Fixed connection issues for pure clients --- RECORDSEPARATOR --- -Fixed invisible player bug when clients connected during downloads