MENU: Chief Engineer Engine Room Sound Room Torpedo Room Watch Officer All Stations Radio Room Periscope Depth Crash Dive Blow All Tanks Surface Damage Report Oxygen Remaining * Battery Level Fuel Level Report Contacts Depth under keel Record Player Report Launch BOLD * * Report Contacts Identify Target * Abandon Ship Status Report Request Orders Contact Report Battle Results * S O S * Request Escort Aces of the Deep Theme Dixieland Torch Song Big Boogie Big Bounce Patrol March Victory March Blue Danube Emperor Waltz JSBach Fugue #10 JSBach Fugue #21 Beethoven 5th Sym. 1st Mvmt. Mozart 40th Sym. 1st Mvmt. Muss I Denn Du, Du, Liegst Mir Im Herzen DAMAGE: Stern torpedo external doors Rudders Propellers Propeller shaft Aft hydroplanes Stern torpedo internal doors Aft compartment pumps Pressure hull aft Aft hatch Electric motor Air compressor Engine room pumps Pressure hull Aft battery compartment Diesel Engines Galley hatch Snorkel tubing Trim tank valves Forward battery compartment Periscope Pressure hull Bilge pumps Bridge Hatch Hydrophones Radio Bow torpedo interior doors Bow compartment pumps Forward hatch Pressure hull Fore hydroplanes Forward exterior torpedo doors Deck gun Anti-aircraft guns Ammunition lockers RDF Aerial Exterior fuel tanks PARTS: Stern Aft torpedo room Diesel motor room Control room Sound room Forward torpedo room Bow Bridge/deck MISC: OK CANCEL LOAD GAME SAVE GAME QUIT TO DOS OPTIONS WARNING ERROR Course crosses land Course too long REPAIR in sight. Attacked! Sinking! No torpedoes. One torpedo. Torpedoes: %d. No fuel problems. Low on fuel. Inbound. Outbound. NSEW Request orders. To: U-%d: Patrol %s -- BdU Intercept convoy Damage severity MINOR MODERATE SERIOUS CRITICAL Estimated repair time Notes: hours minutes seconds IGNORE Damage too severe. Repairs can't be performed at sea. Repairs can be performed on the surface only. Current status Not being repaired Repairs in progress %s repaired, sir. (not used) U-BOAT SPEED COURSE DEPTH TARGET RANGE SET COURSE PLOT ENTER RESUME CLEAR Target: %s , %d tons. destroyer frigate corvette sloop light cruiser heavy cruiser battleship aircraft carrier patrol boat merchant tanker troop ship Version 4.30 sim, 4.8 shell Type IIC Type IID Type VIIB Type VIIC Type VIIC/41 Type IXB Type IXC/40 Simulation Paused Program FAT Initial Run (meters) First Turn Left Right Leg Length (meters) YES NO %s damaged! The tube will be loaded in %d minutes. Requesting escort back to base. You are out of range for escort back to base. Request received, escort on its way. Repairs will continue when we surface. The tube will be empty in %d minutes. ABORT MISSION sunrise sunset Man AA Guns Unman AA Guns Man Deck Gun Unman Deck Gun Rig for silent running Secure from silent running Escort Warship Merchant Submarine U-boat Submarine port Airbase UNKNOWN Loading Simulation Deploy Snorkel Stow Snorkel Port rounds none Deck gun BOLDs Patrol quadrant Next SHIPS SUNK TONNAGE TONNAGE THIS PATROL CAREER TONNAGE MUSIC OFF MUSIC ON SOUND EFFECTS OFF SOUND EFFECTS ON ENGINE SOUND OFF ENGINE SOUND ON CREW SPEECH OFF CREW SPEECH ENGLISH CREW SPEECH GERMAN TORPEDO SCREEN OFF TORPEDO SCREEN ON TORPEDO AUTORELOAD OFF TORPEDO AUTORELOAD ON CALM OCEAN OFF CALM OCEAN ON STATUS LINE ON STATUS LINE OFF MORE Grid Last Log entry. No log entries. We will continue loading this tube when we surface. 1A: [50]Tube exterior door damaged and cannot be opened. 1B: Our ability to turn has been reduced. 1C: Speed is reduced. The prop is making noise. This could be dangerous. 1D: Maximum speed has been reduced. Shaft is making noise, Kapitan. I don't like it. Continued use could damage our engines. 1E: Depth changes will be more difficult. 2A: Tube interior door damaged. [50]We can't reload this tube. 2B: Depth changing is impaired. 2C: Valves and fittings leaking in the aft torpedo room! [50]The leaking is severe! 2D: Aft hatch is leaking. 2E: [0]E-motors damaged, sir. They're using a lot of juice. [90]Electric motors badly damaged. We can't use them. 2F: We cannot replace our compressed air after blowing tanks. 3A: Engine room pumps are making noise. 3B: Valves and fittings leaking in the diesel motor room. [50]The leaking is severe! 3C: Available electrical power is reduced. [50]Aft battery casings cracked! Chlorine gas is forming! [90]Chlorine gas is fouling our air. We must surface! 3D: Surface speed is reduced. Battery recharge rate is reduced. 3E: Galley hatch is leaking. 3F: Can't use Snorkel. 3G: Depth changes will be slower. 4A: Available electrical power is reduced; [50]Forward battery casings cracked! Chlorine gas is forming! [90]Chlorine gas is fouling our air. We must surface! 4B: [50]Cannot raise or lower the scope. [90]Scope is badly damaged. It cannot be used at all. 4C: Valves and fittings leaking in the control room. [50]The leaking is severe! 4D: They're making noise. 4E: Bridge hatch is leaking. 5A: [0]Hydrophone range is degraded. [49]No hydrophone contacts coming in. 5B: [50]We cannot send or receive messages. 6A: [0]Tube interior door damaged. [25]We can't reload this tube. 6B: Depth changes impaired. 6C: Forward hatch is leaking. 6D: Valves and fittings leaking in the forward torpedo room. [50]The leaking is severe! 7A: Depth changes will be difficult. 7B: [25]Tube exterior door damaged and cannot be opened. 8A: [0]Deck gun accuracy will be reduced. [90]Severe deck gun damage. It is unusable. 8B: [0]Anti-aircraft accuracy will be reduced. [90]Severe anti-aircraft gun damage. It is unusable. 8C: Guns won't load quickly. 8D: Radio Direction-Finding aerial hit. No radio bearings. 8E: Exterior fuel tanks have been damaged. We're leaking fuel. The leaking oil will make it easy to track our movements. 8F: DLG: Jawohl, Herr Kaleun! We don't have a deck gun. Smoke on the horizon, bearing %dø. Escort spotted, bearing %d! Sorry sir, we can't do that right now. Herr Kaleun, we are running low on diesel fuel. I suggest you report our status to BdU. Herr Kapitanleutnant, I regret to inform you we are out of fuel. Shall we report our status to BdU? Herr Kaleun, our batteries are very low. We must recharge them soon. Herr Kapitanleutnant, our batteries are dead. We must blow our tanks or, when too much water collects, we sink to our deaths. Test, eins, zwei, drei (UNUSED) Herr Kaleun, for the safety of our boat, we must level off before getting that deep. At this depth, I must pump bilgewater to the tanks and expel it with compressed air. Herr Kaleun, we are very low on compressed air. Herr Kaleun, there is too much water in the boat to maintain current depth... we must reduce depth in order to give our pumps a chance to work. Herr Kaleun, we're too deep for the pumps to work. our damaged pumps won't work. our pumps cannot keep up with the water leaking into the boat. our battery is dead, our pumps won't work. I can no longer maintain our depth. We must move toward the surface. Enemy radar signal detected! Plane spotted! Bearing %d! Nearby convoy audible on hydrophones, bearing %dø. High-speed screws, bearing %d! Ship sighted, bearing %dø. Nearby ship audible on hydrophones, bearing %dø. Snorkel? What is a snorkel? Ship audible on hydrophones, bearing %dø. Convoy audible on hydrophones, bearing %dø. Warship on hydrophones, bearing %dø. Contact bearing %dø. Sorry sir, the gear doesn't work while surfaced. No contacts, sir. Sorry sir, we must be at periscope depth to use the radio. Sorry sir, radio damage is too severe to send a message. We are too deep sir. Target destroyed! We have plenty of oxygen remaining. We have a moderate amount of oxygen remaining. We are getting low on oxygen. We are getting very low on oxygen. We must surface soon. Captain: Important radio message coming in! Sir, we must repair the snorkel before using it again. Hydrophones are damaged. Contacts impossible. Sir, we can not fire this torpedo at the target. Torpedo gyroscope can't be set at this angle. Target's distance is beyond torpedo range. We ran aground, sir. We must back out. The deck gun is out of ammunition. We are being shelled, sir! We've been hit! We're taking on water! We can't do that. We are under water. Destination reached. Sir? There is no convoy in sight! Sir, you requested that no music be played. Sir, we have reached our patrol area. Sir? Our snorkel took the place of our deck gun! Ach, Kaleun, they've made it safely into harbor. What gall! That merchant is firing at us! Sir! If we continue on this course, we will run aground! We have hit bottom, sir. Deploying snorkel, sir. Will stow snorkel, sir. Torpedo tube loaded, sir. Deck gun manned, sir. Deck gun secured, sir. AA guns manned, sir. AA guns secured, sir. Periscope depth aye. Surface aye. Blow tanks aye. Straight and level aye. We've been rammed! We're taking on water! We've been hit by a torpedo! We're taking on water! I hear the death rattle of a sinking ship! Torpedo hit, sir! Dud torpedo, sir! We have been refueled. Alarm! Schnell! Schnell! Sorry sir, we have no BOLD. Bold? What is bold? if we secure from silent running, I may be able to maintain our depth with the bilge pumps. our pumps will probably keep up with the water leaks if we secure from silent running. The boat's damage is too great. We must abandon ship. The target is not in our deck gun's firing arc. Depth charges in the water! We'll need to get up out of the mud first, Herr Kaleun. Whistle bombs in the water! Herr Kapitanleutnant, our submarine is beached. Snorkel is damaged and can not be used. Sorry sir, we are out of compressed air and cannot blow our ballast tanks. CREW: Second Watch Officer Navigator Chief Engineer Sound Man Radio Mate Electric engine mate Diesel engine mate First Watch Officer Torpedo mate (error!) ERROR: Cannot write saved game file. Cannot read saved game file. Invalid save game format, version mismatch. Invalid save game format. Save game format error (element count). Cannot open saved game file. You're in combat. You can't save right now. Cannot save a single mission. SIMIN.DAT size error. Rerun fakeshl or restart shell. File format error. You must be in port to load this game. Saving the game requires 120,000 bytes available. ODD_TEXT: You were killed by a torpedo You were killed by ramming You were killed by a depth charge You were killed by a pressure hull failure (unused) You are captured by the enemy You have returned safely to port. You have broken contact with the enemy. Mission Over. The war is over. Returning to port. Game Over. You were killed by suffocation Get aggressive! Keep up the good work. Good job! Great job! Your message not understood. To: U- Shadow convoy Rendezvous with U-boat. U-boat will rendezvous with you at Patrol results: %d merchants sunk for %ld tons. %d warships sunk. no sinkings yet. Fuel exhausted. Course %dø, speed %d knots aircraft. Attack convoy. Return to base. Lightly escorted Heavily escorted Well escorted Small convoy Large convoy Convoy Course %03d Speed %02d Depth %03d Depth under keel is %d meters. It is very deep here. The stinging chlorine fumes overcome you and your crew before you can reach the surface. What luck! You and your crew are rescued by friendly forces! DUK %03d Comp %04dx, %04dx The fractured hull admits a flood of water and plunges you to your death. MISSION_EDITOR: Date: 012345678 Time: 012345 Weather: 01234567 Player U_Boat ID Player Name Player Crew New Convoy New Taskforce Load Mission Save Mission Exit Clear Overcast Cloudy Stormy Type IIC Type IID Type VIIB Type VIIC Type VIIC/41 Type IXB Type IXC/40 Number of Merchants: 01 Number of Escorts: 01 Air Support: 01234567890 Speed: 01234 Create Convoy Cancel Number of Cruisers: 0 Number of Carriers: 0 Number of Battleships: 0 Number of destroyers: 0 Speed: 01234 Create Taskforce Cancel Carrier Liberator Liberator T none Dido Class Fiji Class Town Class King George V Class Malaya Nelson Class Illustrious Class Independence Patrol Boat Audacity Bogue Class Cancel Lass 4 Stack V & W Class V & W Class Long Range H Class Tribal Class Hunt Class Captain Class Captain Class Flower Class Black Swan Class Cancel Heavy Freighter Medium Freighter Heavy Merchant Medium Merchant Light Merchant Heavy Tanker Medium Tanker Light Tanker Small Tanker Medium Troop Transport Large Troop Transport Cancel Green Veteran Elite T1: Type: T I Range: 12,500 m Speed: 30 kt Straight Running G7a Steam T2: Type: T III Range: 5,000 m Speed: 30 kt Straight Running G7e Electric T3: Type: T II FAT Range: 7,500 m Speed: 30 kt Pattern Running G7e Electric T4: Type: T V Range: 5,700 m Speed: 24 kt Acoustic Homing G7es Electric