  About Help
  ------------
    Enter  Help by  selecting  Help from  the  main menu  or left
    clicking on the (H) button. Use the right  scroll bar to move 
    up and down within the Help screens, or  else  press  any key
    except <ESCAPE> to move forward through help  screens.
    
    To leave Help, left  click  on the  upper left  button, right
    click anywhere, or else press <ESCAPE>.
  
  1 To Shoot
  ----------
    To shoot the cue ball, move the mouse pointer anywhere on the
    screen where there is no pool ball, and then left click.  Now
    the cue stick will appear pointing at the cue ball.  Move the
    mouse around to aim the cue stick in various directions.  The
    longer the cue stick appears, as you move it about the screen
    the greater will be the strength of the shot when you finally
    do shoot.  After stopping at your desired angle and  strength
    of shot, just left click to actually execute the cue shot. At
    this point the cue stick will pull back and then move forward
    striking the cue ball in the  direction and with the strength
    that you gave it.

  2 Aiming
  --------
    Since you cannot  stick your  eyeball  inside the  monitor to 
    line up the cue ball with the  target  ball when  taking aim, 
    Pool Shark provides an easier way. While moving the cue stick
    about before shooting just right click, and a sight line will
    appear, emanating out from the cue ball in the direction that
    would be taken if you shot at that point.  To stop the  sight
    line, just right click again.

  3 Tight Squeeze
  ---------------
    There are positions where the cue ball is  located at  one of
    the table ends when you may want to  shoot with  enough power 
    to reach the  other  end of the  table,  but the cue stick is 
    backed up against the wall so that it cannot be stretched out 
    longer, to increase the power of the shot. When this happens,
    to increase the power of the shot press one of the  following
    keys : "2", "3", "4".  The two key will double, the three key
    will triple, and the four key will quadruple the power of the
    shot.

  4 Scoring and Moving Balls
  --------------------------
    As  balls  are sunk,  Pool Shark  automatically  displays the 
    appropriate high and low scores in the score  box area at the
    top of the pool table screen.

    If a player scratches by sinking the cue ball, the black ball 
    or some other way, it is up to that player to pay the penalty 
    by bringing up the appropriate balls.  
    
    This is how to move balls around the table for this  purpose, 
    or just for fun when practising.  Left click on the ball that
    you wish to move.  Move the mouse pointer to the  position at
    which you wish to move the ball to, and left click again. The 
    ball will now be moved to the desired location. 
    
    (NOTE: If you are not familiar with pool rules refer  to  any
           game reference book on the subject.)

  5 Control Panel  
  ---------------
    At the top of the pool table  screen  between the  two  score 
    boxes is a box with four buttons  marked  "H", "M", "S",  and 
    "Q".  Left click on these buttons to  enter into various Pool
    Shark program options as follows : 
    (H) is the Help Button that opens this Pool Shark help screen
    (M) is the Menu Button that opens the Pool Shark main menu.
    (S) is the Sound Button that toggles sound on and off.   This
        setting  is saved  from  session  to  session  so that if
        desired  the  music  that plays  on game  start up can be
        suppressed.  When  sound  is  enabled the (S) shows up on 
        this button.  When sound is disabled the (S) disappears.
    (Q) is the Quit Button that allows for program exit.

    When balls are in motion, the mouse  pointer will  disappear. 
    When this happens these options can be  selected by  pressing 
    the corresponding keyboard key.

    The center of the control panel is  used to  display the last
    ball that was sunk. Each time the cue  stick is  invoked, the
    displayed ball is cleared.

  6 Pool Shark Main Menu
  ----------------------
    The main menu  can be entered by  clicking  on  the (M)  Menu 
    button from the pool table, by right clicking from  the  pool 
    table, or by pressing <ESCAPE> or "M" from the pool table.
    
    Once in the menu, options  can  be  selected  by  either left 
    clicking  on  the  option  or  pressing  the  high  lit first 
    character of the menu option.  Details  of  the menu  options 
    are described in the following sections.

    To return to the pool table from the  main menu, right click,
    select "Continue Play", or else press <ESCAPE>.

  6.1 Help         
  --------         
    Enter Help by selecting  Help  from  the  main  menu  or left
    clicking  on  the (H)  button.  Use the scroll bar to move up
    and down within the Help screens.  Use  the  upper  left exit 
    button, right click, or press <ESCAPE> to leave Help.

  6.2 Continue Play Option
  ------------------------
    This option simply  leaves  the  main menu and returns to the 
    pool table. This  can  also be accomplished by right clicking
    from the main menu.

  6.3 New Game
  ------------
    New Game racks up a  fresh  triangle of balls for a new game,
    restores the color of  the  table to the original green felt,
    and returns to the pool table.

  6.4 Demo     
  --------
    This option demonstrates a Pool  Shark 1.2  game  played with 
    all sixteen pool balls. Pool Shark 1.1 only  comes  with  six 
    balls.  See Replay option 5.6 to find  out  how  to make your 
    own Pool Shark Demo.

  6.5 Setup
  ---------
    Setup is used to control various Pool Shark program  options.
    Left click on a field to  select  it  for change or just  hit 
    <ENTER> to move through the fields.  To exit Setup left click
    on the upper right exit button,  right  click, or  else press 
    <ESCAPE>. The setup fields work as follows : 
       
       Pocket Size (1,2,3): Controls the play  level  difficulty.
           One is the smallest and  three is the  largest  pocket
           size. Although changing pocket  size has  an immediate
           effect in changing difficulty of play, the actual size
           of the pocket as appearing on the  pool table will not
           be seen until after selecting the New Game option from
           the main menu.
       
       Low Ball Player    : Use this option to change the name of
            the low ball player that  appears in the  upper  left 
            score box.

       High Ball Player   : Use this option to change the name of
            the high ball player that appears in the  upper right 
            score box.

       Practise Mode (Y,N):  Pool Shark  can be set up to play in 
            practise  mode  or  in  competition  mode.   When  in 
            competition mode Pool Shark will prompt for the player
            name and display it in the appropriate score box when
            the first of a high ball or the first of a  low  ball 
            has just been sunk.  At the  end of a  game  when the 
            black ball has been sunk by a player who has no other
            balls left, Pool Shark  will ask  whether or not that 
            player has won the game.  (He must ask since the shot
            may have just been a fluke in a call shot game).
            If you respond that yes  indeed that  player has won,
            then the winner screen will be  opened in  dedication 
            to the winning player.  When  the  winner  screen has
            finished, you will be  given  an  opportunity to save
            the game for later  replay  if  desired.  (See Replay 
            option 5.6)   If practise  mode  is set to (Y)es then
            none of this wonderful stuff will happen!

       Table Color: Clicking on any of the sixteen color boxes in
            this option will immediately change the felt color of
            the table.  The large color box at the left  displays
            the current  table color.  Using the  New Game option
            from main menu will always  restore the  table to the
            original green color.

  6.6 Replay
  ----------
    Replay can be used to do instant replays of a current game in        
    progress or to create your own demos.  If a game is currently
    in progress, to do an instant replay, just right click to the
    main menu and choose  this  option.  All  of  the  shots made 
    during the current game  will be replayed, and the pool table
    will  be  left  in  the  position  where  the  game  left off,
    awaiting your next shot.

    If a game is played right through to the  winner screen,  you 
    will be given an opportunity to save  that game.  If you save
    a game, it can be replayed any time by selecting the New Game 
    option from the main menu and then  immediately selecting the
    Replay option from the main menu.   
    
    In summary Replay can be  used to do an  instant  replay of a
    current  game  in  progress,  or  to  run  your own demo of a  
    previously saved game.  Which action Replay takes  depends on
    whether it is run from the beginning of a new  game,  or from
    the middle of a game that has already  had  some shots taken.
    Pool Shark only provides for saving one  user  made demo.  If
    you want to save more, go into the  Pool Shark  directory and
    make a copy of the file named "REPLAY".





  6.7 Order Info
  --------------
    The Order Info option  gives  ordering instructions on how to 
    get  Pool Shark 1.1  and  Pool Shark 1.2   and  describes the 
    difference between the two.  Pressing <ENTER> from the  Order
    Info screen, opens an on-line order form that can be  used to
    conveniently order  Pool Shark 1.2.  Using the  on-line order
    form is  easy.  Just  fill  out the  fields,  use  <ENTER> to 
    accept a field and move to the next, or use <BACKSPACE> to go
    back to the previous field.  After  all fields are entered to
    satisfaction, press <PRT-SCREEN> to print out the order. Press
    <ESCAPE> to exit the order screen.  The order  information is
    not saved upon exit of the order  form, so  make sure  that a 
    print is done before exiting.

  6.8 Quit
  --------
    Use  Quit  from  the main  menu  to exit Pool Shark. This can 
    also be  done by left clicking on  the (Q)  button on the top
    control  panel.  After  selecting Quit,  Pool Shark  will ask
    whether you really want to quit in case the option was chosen
    accidentally. To answer  yes press the "Y" key or left click.
    To answer no press the "N" key or  right  click.  For instant 
    quit without any bothersome questions press the "E" (End) key 
    from the pool table. 
    
    If you have to quit to do something else  in the  middle of a 
    game that you would like to finish later, there is no problem 
    because Pool Shark will keep the  current  state of  the game 
    intact,  and  start  up from the same positions the next time 
    you  start up the  program.  The following settings are saved 
    from session to session :  All ball positions.
                          Player Names
                          Player Scores
                          Sound (On or Off)
                          Mode of Play (Practise or Competition)

  7 Yes/No
  --------
     Anywhere in the game when Pool Shark asks a questions and is
     waiting for a yes or no  answer, you  can enter a "Y' or "N"
     from the  keybouard or left click  to  answer yes  and right
     click to answer no.



    
