ARRGHH! Version 1.0 Copyright (c) 1997, Moonlight Entertainment All rights reserved COPYRIGHT COPYRIGHT 1997, Moonlight Entertainment. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any form, by any means, without the written permission of Moonlight Entertainment. TRADEMARKS IBM is a registered trademark of International Business Machines Corp. Microsoft and MS-DOS are registered trademarks of Microsoft Corp. Windows is a trademark of Microsoft Corp. Sound Blaster is a registered trademark of Creative Technology Ltd. Arrghh! and Moonlight Entertainment are trademarks of Moonlight Entertainment. LIMITED WARRANTY Arrghh! is provided "as is" without warranty of any kind. Moonlight Entertainment warrants to the original purchaser of Arrghh! that the diskette(s) will be free from defects in materials and workmanship for ninety days from the date of purchase. LICENSE This is an unregistered version of Arrghh! and may therefore be used for evaluation purposes only. You are free to distribute (at no cost) this unregistered version in its entirety to other users and sites. Keep in mind that this is an unregistered version. You are welcome to try the game out at your own leisure. If you like Arrghh!, you should complete the registration form (REGISTER.TXT) and send it along with payment to Moonlight Entertainment. ARRGHH! Object of the Game In the game of Arrghh!, you must organize nine tiles in a square such that the pictures on each tile match up with pictures on all adjacent tiles. GAME ITEMS Tile Board When Arrghh! is first started up, you will notice two large gray squares consisting of nine smaller squares. The two large squares are called tile boards. You may use either of the two tile boards to organize your tiles. The nine smaller squares that make up each tile board are called tile slots. Tile slots are locations into which you may place tiles. Tiles Tiles are the main game pieces in Arrghh!. These are square objects that have partial pictures on each of their four edges. Tiles are first visible when the New Game menu item is selected from the File Menu. Tiles can be rotated and placed in any available tile slot on either of the tile boards. Arrghh! Button If you have sound capability, click this button for stress relief. PLAYING THE GAME Game Controls In the game of Arrghh!, you don't have to memorize an entire book of controls. There are basically two controls in the game: move a tile and rotate a tile. Moving a Tile To move a tile, simply place the arrow (cursor) over the tile you wish to move then click and hold the left mouse button down. While holding the left mouse button down, you can drag the tile around the screen by moving the mouse. Once you release the left mouse button, the tile will be dropped. If the tile is dropped on an empty tile slot, the tile will be placed in this new location. If the tile is dropped on another tile or if it is dropped somewhere other than on the two tile boards, the tile will return to the tile slot from which it was dragged. Rotating a Tile To rotate a tile, simply place the arrow (cursor) over the tile you wish to rotate and click the right mouse button. This will cause the tile to be rotated in the clockwise direction. Note that tiles can also be rotated while they are being moved. Exiting the game To exit Arrghh!, click the File Menu and select Exit from the list. A dialog box will be displayed on the screen verifying that you want to quit. Click the Yes button to exit or click the No button to return to the game. MENU ITEMS File Menu The file menu has two items to choose from: New Game and Exit. New Game As you probably guessed, the New Game menu item initiates a new game. Once this menu item is selected, the left tile board will be filled with nine tiles that are to be properly arranged. Exit To exit Arrghh!, click the File Menu and select Exit from the list. A dialog box will be displayed on the screen verifying that you want to quit. Click the Yes button to exit, or click the No button to return to the game. Options Menu There are three items in the Option Menu: Tiles, Sound, and Save Options. Tiles This option allows you to select a new set of tiles. After selecting this menu item, you will see a dialog box which will display all files with the ".arg" extension. To choose a new tile set, highlight one of these files by clicking on the filename and click the Open button on the dialog box. Sound The Sound option toggles the game sounds on and off. If there is a check mark to the left of this menu item, sound is enabled. If there is no check mark, sound is disabled. Save Options This menu item saves the settings that are currently selected in the Options menu. This will relieve you of having to re-configure game options each time Arrghh! is started. TROUBLESHOOTING Problem : The Sound menu item is grayed or inactive. Cause : Arrghh! did not detect a WAV output device. Solution : Arrghh! requires a Sound Blaster compatible sound card with WAV output capability. Problem : Unable to open bitmap file. Cause : The tile file being opened does not have its accompanying bitmap file. Solution : Select a new tile file using the Tiles menu item in the Options menu. If you are unable to start Arrghh!, try re-installing. Problem : The file being opened is an invalid Arrghh! data file. Cause : Not a valid data file or the data file is not in the Arrghh! directory. Solution : Select a tile file that is a valid Arrghh! data file and is in the Arrghh! directory. Problem : Unable to open tile file. Cause : Arrghh! is unable to locate the tile file. Solution : Select a new tile file using the Tiles menu item in the Options menu. If you are unable to start Arrghh!, try re-installing. CREDITS Concept : Daniel Lee Programmer : Derrick Ribilla Beta Testers : Randy Arnold, Davy Miura, Cindy Ribilla, Kristen Ribilla, Tom Slover