DESCRIPTION: Level Name: Canyons & Rivers (ver 1.0) Use: Multiplayer (tested with MooseHead Barrens) Map: 62x62, almost completly new map,used some of my previous level Yellowstone. Made with CCMAP 21(Richard Heesbeen & Jeroen Riteijer) Files contained in the Zip canyons.txt canyons.ini canyons.map Scm99ea.ini scm99ea.bin This scenerio replaces anything you want, but is best for multiplayer missions, and has worked everytime it has been tested. TO USE WITHOUT ANY PATCHING A FILE HAS ALREADY BEEN PROVIDED (its called SCM99EA.ini and SCM99EA.BIN) TO RUN THE MAP JUST PUT THESE TWO FILES IN YOUR C&C DIR(SCM99EA.ini and SCM99EA.BIN) If you want to change this read below: Rename the scenario files to the scenario you actually want to replace. Say i want to replace Green Acres with the map. Rename the Canyons.ini to the Green Acres ini(scm01ea.ini) and do the same with the map file except give it a Bin extention.. so canyons.map would become scm04ea.bin. Put both of these files into your C&C directory and run C&C. THe map will replace Green Acres when you play multiplayer.. TO REMOVE THEM just del both the bin file and the ini file from your c&c directory.. easy as that TO EDIT GENERAL MIX Use mixman (Valden Blato) or shuffle (Andrew Griffen) to put map and ini files into general.mix file. You can find the programs mentioned above from these places on the net: http://www.econ.cbs.dk/people/dszcpfk/cc.html or http://www.adam.com.au/~buggy/ and if you have problems patching the file please go to the C&C Webboard at: http://www.econ.cbs.dk/people/dszcpfk/webboard.html AUTHOR'S NOTES There is a large river that runs through the entire map and makes five outer islands and one inner island. All have about equel tiberium and there is no advantage given to any one player. There are five starting points and this level is not symmetrical.This level also has a lot of choke points, lots of tiberium and lots of places to ambush harvestors or other units. This is my second level and I have tested it many times in multiplayer. BUGS other than a few map tiles not fitting exactly everything works. Some of these..well actually most of these are along the rivers. But are well covered with trees RECOMMENDED SETTINGS Players: 2-4 Bases: ON Tiberium: ON Starting Money: Whatever Crates: IF you like chance Units: As many as you want AI: If you want some variation If you would like to use some of this map or all of it for a scenario please give credit where credit is due.. and email me so that i am no surprised when i play my own level. Not to be sold or packaged. Please keep all files contained in the zip intact if you pass this on to others. If you like the level, or find some bugs please email me at: jhindman@uci.edu thanks, Himey Command & Conquer is a register trademark of Westwood Inc.