DESCRIPTION: Level Name: Covert operations (my second scenario) Use: Multiplayer Map: 62x62 completely new map, Forest theater This scenerio replaces anything you want, and it should work. Use mixman program or suffle to put map and ini files into general.mix file. You can find programs mentioned above from here: http://www.econ.cbs.dk/people/dszcpfk/cc.html or http://www.adam.com.au/~buggy/ This level is in no way a symetrical level, but there is no (not to my knowledge) large advantage given to any player AUTHOR'S NOTES This map is meant for four players, but can be used in any configuration. There are four distinct areas which are where the players are supposed to go. This level, because of its name, will not let you win through pure blasting (unlike Quarters :->) but you will need to use tactics. This is a tactician's heaven: There are cliffs all over the place, trees to hide behind, and plenty of space to do ambushes and, for example, hide bazooka men behind trees. This map was made from CCMAP, available from the two sites mentioned above. It's a thoroughly decent editor, and congratulations to them. RECOMMENDED SETTINGS Players: 2-4 Bases: ON Tiberium: ON Starting Money: As much you want Crates: Whatever you want Units: As many as you want You can email me with comments, or post comments to webboard at http://www.econ.cbs.dk/people/dszcpfk/webboard/webboard.html Have fun sneaking about behind trees and blasting harvesters! Adrian Hon hon@liv.ac.uk