Armies and navies are manipulated with the [a] menu. Here are
some of the army commands. A complete list comes later.
- [l]ist army types will give you a list of army and navy types
available to you for drafting. As your technology improves, more army
and navy types will become available. At the start, you should only
see Cavemen and Caravans in the list.
- [n]ext army
- [p]revious army. These pick the next and previous armies in the
current sector, skipping armies that do not belong to you. The
currently ``picked'' army should be highlighted.
- [N] and [P] are like [n] and [p], but they move the the next
army number, whether it is on the same sector or not. These
can be used to cycle through all the armies in your nation.
- [m]ove. after you have selected an army you want to move just type
[m] and move the cursor to where you want the army to be.
Warning: watch your army's move points and the
move cost of each sector you cross: if you run out your army
might get stuck where you don't want it!!
- [s]tatus. This lets you change your army's status. The status is
the mode your army is in, and affects what your army will do in
various situation. The most basic army statuses are:
- [a]ttack. When in this mode your army will attack another
army in the same sector. This will happen only if you are at WAR
or JIHAD.
- [d]efend. An army in defend status can not take a sector nor
will it attack another army. If attacked it will defend itself.
- [o]ccupy. If you want to take a sector that is un-owned or owned
by an enemy, you move an army to that sector and set its status to
occupy.
- [d]raft. To draft an army or navy you must be in a city or
capital that you own. Drafting an army will cost metal and money, so
be careful and watch how much you spend. You will be given the list
of available army types, (see [l]ist), and you must just type the
abbreviation character for that army type.