To access this report you type [r] followed by [i].
This report gives complete information about your nation. This is a
description of each parameter printed.
- Nation name: the name of your nation (wow!!).
- Nation id: your nation id, used mostly internally.
- Leader: the name of your nation's leader.
- Capital: the location of your capital. This is always (0,0), since
coordinates are given relative to your capital, unless you are the game
master.
- Race: the race you belong to.
- Mark: your nation mark. Other nations will see this mark on their screen,
and you will too if you display by nation mark.
- Secotors: The number of sectors owned by your nation.
- Treasury, Jewels, Metal, Food: Your current wealth.
- Birthrate: The percentage by which your population increases every thon.
- Mortality: The percentage of people who die in your nation every thon.
- Inteligence:
- Magic Apt:
- Speed: Your move rate is proportional to this.
- Initiated to the magical order: This says what magic order you belong to.
- Magic Skill: How proficient you are in your use of magic.
- Spell points: Tells you how many you have and how many are spent for
maintenance of spirits.
- Technology skill: How technologically advanced your country is.
- Farming skill: The higher this is the more food you produce per farmer.
- Mining skill: This is your ability to 'harvest' jewels and metal.
- Spy skill: This expresses how good your intelligence service is.
- Secrecy: This makes you immune to espionage by other nations.
- Civilians: This is the number of civilans in your country.
- Soldiers: This is the number of soldiers in your country. This
includes spirit forces, mages, caravans, ships...
- Armies: This is the number of armies you have including spirit units
and mages.
- Attack bonus, Defense bonus: If you add this percentage to the number
of soldiers in the army, you get the effective force your army fights
with.
- Move points: This is how far your army can move each turn.
From here you can change your password [p] or change your leader name
[l]. The key letter [t] allows you to change your nation to an NPC,
and allows you to choose if your nation should receive update mail
while it is being run by the computer. Also listed are the key
letters for other reports you can view.
Changing your nation to an NPC is a risky move: the computer will play
a good game, but it will not honor your long-term plans.