Spells

Here is a description of several spells available in dominion. Keep in mind that some spells may be available to several orders, and their cost and duration will be different for the different orders. For example, both Neptune and Time have the water_walk spell, but for neptune it costs only 1 spell point, whereas for Time it costs 2.

Both the cost and the duration of the spell are indicated when you list your available spells. The cost is in spell points.

If the spell is applied to a sector, then that is all you spend.

A spell applied to an army will usually set a special flag for that army, and will cost a given amount per each 100 men. Army flags are described in the section on armies.

Notice that some armies and spirits come into the world with some of these magical properties already set, so you do not need to set them with a spell.