Filename : E2L3.map Level Name : Temple Author : Steve W. Long EMAIL Address : steve@shorenet.net Misc. Auth. Info : Author of 32 Doom2 wads, avail. upon request 9 previous Duke Maps: Plant Alpha1, Roller, City, Launch, Delta 7, ST22, LBEcho, Mansion, Temple Description :Duke has destroyed the Temple, and now must wipe out the alien occupation of Turbine, a generating plant. It's important for Duke to back track, and see the destruction of Temple. Large Level 1023 sectors, 4 secrets about 27 Min par time Add.Credits To :Steffen Itterheim, for Off. Build FAQ :Jennifer Lynn, for Duke 3d Build Quick Menu :Author(s) of Build :Id Realms for a great game :Susan Long, for practically giving me up for yet another month to this. :Douglas Ulyate and Tommy Carlsson for play test and debugging. ======================================================================== * Play Information * Episode and Level : Episode Two, Level Three Single Player : Yes Duke Match Level : No Difficulty Settings : Yes New Music : No New Sounds : Not Incl.(avail upon request: new Duke. no more "R" rated..original Duke .voc files may not make sense in certain areas.) New User.con : Not incl. Play Info : Load file, choose E2L3to play. If you prefer, rename file to "Turbine and choose in setmain user map. follow your view screens, and keep your head down. * Construction * Base : New level from scratch Editor Used : Build Known Bugs : Sometimes a CMDR will go down into the Turbine, instead of chasing Duke. * Where to get this MAP file * steve@shorenet.net alt.games.duke3d.binaries (while it lasts) Previous Files: Pc Gamer Magazine CD's May 97 through May 98 ***If you like a lot of user maps/files/patches & demos subscribe, it's 68% cheaper!