GENERATE/PREV.gifGENERATE/NEXT.gif

Checking Requirements

Setting up even a small render farm can require a substantial amount of time. As a first step, verify that your proposed network meets the basic requirements. You should also be acquainted with the software required to render over the network.

Reference

Hardware Requirements

Rendering servers should meet the minimum requirements for running 3DS MAX. To improve rendering performance, use machines with faster processors, additional memory, and more swap space. A rendering server does not require a monitor. Display adapters and accelerators make no difference in rendering performance.

Network Requirements

All machines need to be:

Network rendering is not supported under the Windows 95 operating system. Although the Network Renderer can be set up and may appear functional, network rendering will not work reliably under Windows 95.

Instructions for configuring TCP/IP for network rendering are included in this help file.

Software Requirements

Minimum requirement:

With this one copy, you can set up 3DS MAX on multiple machines for the purpose of network rendering. Later topics provide explicit details for doing a custom setup on each machine. During this setup, programs required to render over a network are installed and registered.

Four separate programs interact to accomplish network rendering. The following descriptions identify these programs and provide an overview of their use.

You can load Queue Manager on each rendering server and use it to monitor rendering progress locally. You can also connect with Queue Manager remotely using Windows NT Remote Access.

Next Step: