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GLOSSARY

Constant Shading

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Hemispheres with constant shading create the ant's eyes

This shading mode provides a constant shading across each facet, or co-planar surface of the object. The result has the appearance of so-called "flat" shading, except that it provides specular highlights.

Use this mode to provide a faceted look to your geometry without having to explicitly change the smoothing groups in the object with the Edit Mesh modifier.