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Fetch

Restores the 3D Studio MAX scene and settings previously stored by the Hold command.

Reference

The Hold command stores the scene in the Hold buffer. Information stored includes all geometry, lights, cameras, etc. viewport configuration, and selection sets.

Use Hold before you undertake an operation that may not work as expected. These commands allow you to easily get back to a particular point if you need to.

How To

To restore the scene from the Hold buffer