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Importing and Exporting 3DS Files

3DS is the 3D Studio Release 4 mesh-file format. You can import and export 3DS files from 3D Studio MAX.

When you import a 3DS file, you can merge the imported objects with the current scene or replace the current scene completely. If you choose to merge the objects with the current scene, you'll be asked whether you want to reset the length of the animation in the scene to the length of the imported file (if the imported file contains animation).

When you import a 3DS file, the following information is imported:

When you import a 3DS file, the following information is not imported:

When you import a PRJ file, all of the above items are imported, plus the following:

When you export a 3DS file, the following information is exported:

When you export a 3DS file, the following information is not exported:

When you export a 3DS file, the following occurs:

3D Studio Save-Selected Import Problem

There is a known problem in 3D Studio MAX Release 1 in which 3DS files that have been created by the 3D Studio Release 4 Save Selected method do not import correctly. To work around this problem, reload the file created with Save Selected into 3D Studio MAX and create a new file with the Save command. Then import this file into 3D Studio MAX.