The following properties apply to all lights:
<light>.softenDiffuseEdge
float
<light>.attenDecay
integer, 1=linear, 2=square, 3=inverse sq.
<light>.raytracedShadows
boolean, true=raytraced shadows, false=mapped
<light>.affectDiffuse
<light>.affectSpecular
<light>.useNearAtten
<light>.showNearAtten
<light>.useFarAtten
<light>.showFarAtten
<light>.projector
<light>.projectorMap
<light>.castShadows
<light>.useGlobalShadowSettings
<light>.absoluteMapBias
The following list displays the light objects: