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TouchSensor (VRML)



The TouchSensor rollout lets you set up an object so that selecting it in a VRML 2.0 browser starts a set of objects animating.

Reference

The rollout contains the following options:

Pick Trigger Object: Specifies the geometry that will be the trigger for this TouchSensor. Click this button, then select the geometry.

Enable: Activates the Touch Sensor. When this box is clear, the sensor has no effect, even if objects have been selected.

Pick Action Objects: Specifies the objects in the scene to control with this helper. Click this button, then click the objects, which can be animated geometry, cameras, lights or AudioClips.

Delete: Deletes an object from the list of picked objects.

Icon Size: Determines the size of the Touch Sensor helper in the scene.

How To

To set up an object as a TouchSensor trigger

  1. Add a Touch Sensor object
  2. Select the geometry to control.
  3. When the user clicks the trigger geometry, the geometry, camera or light animates, or the sound plays.