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GLOSSARY

Vectors/Vector Handles

Vectors are secondary control points connected to vertices on a spline or patch object. They are also referred to as handles or vector handles.

Vector handles are visible as small green squares when you select a vertex. However, if the Vectors filter is checked (for a patch object), handles can be selected and transformed without selecting a vertex first. A transform cursor appears when you move onto a vector.

Each vertex in a shape can be one of four types:

Smooth: forces the segments into a smooth curve tangent to the vertex.

Corner: allows the segments on either side of the vertex to be at any angle.

Bézier: provide handles, but forces the segments into a tangent through the vertex.

Bézier Corner: provides handles, and allows the segments on either side of the vertex to be any angle.