AmigaActive (319/2059)

From:Gareth Griffiths
Date:4 Aug 2000 at 15:17:00
Subject:Re: Aliens

> Just to point out, the reason the game bore little or no resemblance to
> the film, was that it was licensed very early in the production and
> brandywine were very sparse on detail for the programmers, other than
> vague indications that the film was based in a prison, Ripley was the main
> character, her head was shaved, etc.

Yeah, that's usually the same pattern with film -> game translations,
unfortunately.

> The programmers did the best they could with the limited info.

It's still a good game like, but where, oh where are the facehuggers? :-)

> Shame really, could have been so much better. :(

I agree - for something like the Alien saga, you really need suspense and
terror over action-blasting, the main reason I didn't like the Aliens film.

> Eds (Sci-Fi anorak)

Nothing wrong with that ;-)

Catch ya later,
GazChap.



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