From: | Gareth Griffiths |
Date: | 4 Aug 2000 at 15:17:00 |
Subject: | Re: Aliens |
> Just to point out, the reason the game bore little or no resemblance to
> the film, was that it was licensed very early in the production and
> brandywine were very sparse on detail for the programmers, other than
> vague indications that the film was based in a prison, Ripley was the main
> character, her head was shaved, etc.
Yeah, that's usually the same pattern with film -> game translations,
unfortunately.
> The programmers did the best they could with the limited info.
It's still a good game like, but where, oh where are the facehuggers? :-)
> Shame really, could have been so much better. :(
I agree - for something like the Alien saga, you really need suspense and
terror over action-blasting, the main reason I didn't like the Aliens film.
> Eds (Sci-Fi anorak)
Nothing wrong with that ;-)
Catch ya later,
GazChap.
But I forgot all about the Amnesia Conference!!
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