From: | Matt Sealey |
Date: | 5 Aug 2000 at 15:38:15 |
Subject: | Re: Talkin to computers |
Hello Andrew
On 04-Aug-00, you wrote:
> How do we do, Matt
>
> On 03-Aug-00, you wrote:
>
>> Hello Jonathan
>>
>> On 03-Aug-00, you wrote:
>>
>>> Perhaps sooner or later we'll actually have those Star-Trek style speech
>>> recognition systems - imagine trying to play Quake 2 with speech
>>> recognition as the controller?
>>
>>
>> Methinks you should watch Star Trek more. They rarely use the speech
>> systems to do anything of importance: usually to get data or act on
>> data, but never to control any of the ship's functions.
>>
>> "Red Alert!" or "Get me all the data concerning Species 8472" is as far
>> as it gets.
>
> Err when did Borg say anything?
It was an example. When will you people learn to quit picking at things?
> thing a Specie. You just watch it to 7:9. You do know thats a corsert she
You mean a corset? When will you people learn to spell? :)
> Also you do know that it isn't a computer making the moves it someone (yep
> persion) moving joystick for you. Making not so amazing after all.
Agreed, but that wasn't my point. The fact is people don't give instructions out
fast enough. While the people may say left, left, left and the joystick bloke
goes left-left-left, there may well be something that appears on the right as
you say the first left. So you get "left left l.. err.. no, right....
RIGHTRIGHTDUCK!!!!"
IIRC GamesWorld (on Sky *ages* ago) had a system which worked via touchtones
on the phone, they played Streetfighter and Bomberman with it. It worked
wonders, even though there WAS a 1 second delay between pressing the button
and the action being performed.
The bottleneck is PEOPLE TALKING TOO SLOW.
Trying to get some information out of a library computer is one thing.
Controlling "mission critical" applications is another. As it has been proven, a
lot of people can actually type faster than they can speak certain things..
Thanks
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