OpenAmiga (832/959)

From:Rudi Chiarito
Date:29 Aug 2000 at 22:33:16
Subject:Re: AMIOPEN: Quake, Doom & Tunnel - Impressive!

On Tue, Aug 29, 2000 at 10:42:06PM +0200, Stefan Robl wrote:
> Approximately 28FPS under a PII-333 is (using software rendering and a rough
> port) IMHO really not bad!!!

If you consider that (AFAIK) lines are plotted pixel by pixel by the CPU
and, to make things worse, using generic C code, then things aren't that
bad. Especially if you also consider that Quake (if Quake is what you're
talking about) relies a lot on the FPU and the current translator isn't
optimized at all for FP arithmetic.

That aside, though, 28 FPS aren't that many and there's a lot of room for
performance improvements. Anyone willing to accept the challenge?

> -> But there is one important question left:
> When can we all expect the real (final?) GUI-System for the new Amiga?

When it's ready. ;)

> When do we get sound-support?

There's some basic sound support, but this is getting revamped (from many
sides).

> And is there a newer version of vpcc than the one under the SDK
> available?

Publically available, no. Next version of the SDK will sport improved
compilers/tools/libraries. I can't tell you any dates, as it all depends
on several factors.



"Without deviation from the norm, progress is not possible." (F. Zappa)
Rudi Chiarito SGML/XML, user interface, i18n Amiga Inc.
rudi@amiga.com http://amiga.com/
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