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From:Allan Odgaard
Date:21 Aug 2000 at 00:06:31
Subject:Re: CGX and Bitmaps

On 18-Aug-00, Tim Hanson wrote:

> There is a method involving 2 extra bitmaps and rastports for
> triplebuffering but I can`t remember how to do it ATM.

AFAIK triple buffering is only useful if you have asynchronously working
hardware involved in the process, e.g. let the display hardware show
one bitmap, the blitter clear the next and the cpu work on the third.

Regards Allan