C (198/304)

From:Nicolas SALLIN
Date:21 Aug 2000 at 02:23:19
Subject:Re: CGX and Bitmaps

> On 18-Aug-00, Tim Hanson wrote:
>
>> There is a method involving 2 extra bitmaps and rastports for
>> triplebuffering but I can`t remember how to do it ATM.
>
> AFAIK triple buffering is only useful if you have asynchronously working
> hardware involved in the process, e.g. let the display hardware show
> one bitmap, the blitter clear the next and the cpu work on the third.

not only that

the first is displayed
the second is waiting the vbl to be displayed
and you work in the third

Nicolas