From: | Nicolas SALLIN |
Date: | 21 Aug 2000 at 13:15:57 |
Subject: | Re: CGX and Bitmaps |
> Well I can see many reasons not to compute that many frame in advance
> actually, if you can at every vbl compute two other ones. Of course
> if the time it takes to render a frame can vary very much it should be
> useful to have a few frame in stock to display during that time..
>
> If it's not the case I think I miss the point .
with a 3D renderer it depends as you said
and for the other cases, the multitasking forces it to vary anyway
Nicolas