From: | Tim Hanson |
Date: | 30 Aug 2000 at 19:20:32 |
Subject: | Re: CGX and Bitmaps |
Hi Allan
Allan Odgaard wrote this on 21-Aug-00 at 00:06:31
> On 18-Aug-00, Tim Hanson wrote:
>
>> There is a method involving 2 extra bitmaps and rastports for
>> triplebuffering but I can`t remember how to do it ATM.
>
> AFAIK triple buffering is only useful if you have asynchronously working
> hardware involved in the process, e.g. let the display hardware show
> one bitmap, the blitter clear the next and the cpu work on the third.
It also means you don`t have to synch with the vertical blank if I nderstand
what I`ve been told.
Tim Hanson,
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