From: | Allan Odgaard |
Date: | 31 Aug 2000 at 21:33:04 |
Subject: | Triple buffering (final?) |
By accident I stumbled across this statement:
"[...] The reason that triple buffering is faster than double buffering
is because, when there are only two surfaces and a page flip occurs,
there is a delay until the monitor's vertical retrace is finished. The
delay is necessary to ensure the back buffer isn't written on before it
is finished being displayed. [...]"
Though I must admit that either I don't understand this or my hardware
does not have that problem -- btw: just for those who doesn't know the
details of AGA, but here you never need to actually copy any data, as
you can just change bitplane pointers, the story is of course different
for gfx cards :-(
Regards Allan