From: | Jesse McClusky |
Date: | 16 Sep 2000 at 01:17:58 |
Subject: | Re: AMIOPEN: Keyboards and Props, and Blits (was: Dev Questions) |
> From: "Rudi Chiarito" <rudi@amiga.com>
> > Q: Is it possible to directly read the keyboard matrix ?
> > (e.g. detect if three keys are pressed together?)
Here's a thought: Have the AFL device that monitors the keyboard
keep track of current down/up keys in a linked list or matrix, and
have an option in the service to query a specific key's status (up,
down, down+repeating).
> > Q: How can gadget color, font, and texture properties be changed?
>
> Look at the dev/ave/default.prp file. This assumes you are using the std
> toolkit. It should be noted that the property system will be overhauled
> in the near future.
Which is a *very good thing*, as those of you who've looked at its
current state will know.
> > Q: Are any pixmap blit methods hardware accelerated?
>
> Currently, none. However hardware accelerated pixmap drivers for certain
> graphics cards are on the way. Plus several VHDL compaines are now
> creating support silicon specifically for the AVE.
Plus, once Tao gets SIMD and 3D-Now processor types in,
you could make versions that use those to do blits. (:
Jesse
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