From: | Adrian Parsons |
Date: | 03 Aug 2000 at 09:27:03 |
Subject: | Re: LR bugfix |
--- Steffen Haeuser <magicsn@birdland.es.bawue.de>
wrote:
>
>
> owner-warpup-list@haage-partner.com wrote :
>
> Hi!
>
> ow> I have a 040 25mhz & 175mhz PPC according to sys
> info
>
> ow> & a Bvis :)))) but every time I try to run a 3d
> ow> accellerated
> ow> game I get a gray screen & a worp os exception.
>
> There is obviously a configuration problem.
>
> Check:
TanX this helps...... but where do I get the files
to update with from?
> - powerpc.library at least V15.0 (WarpOS V4)
> - warp3dPPC.library at least V3.0
> - Sublibs of Warp3D in
>
> libs:Warp3D/GFXDrivers
> libs:Warp3D/HWDrivers
>
> You should only install the HWDrivers were the
> hardware is present on your
> system (W3D_Permedia2.library and
> W3D_Permedia2_PPC.library in your case)
>
> - cgxsystem.library at least V41.21beta1 (which is
> more recent than V41.21)
> or CGX 4
> - In case of CGX 3: CVisionPPC Driver (yes, in this
> case use the CVisionPPC
> Driver, not the BVisionPPC Driver even if using a
> BVisionPPC !!!) of at
> least V2.7 beta 3. Or CGX 4 (where you use the
> BVisionPPC Driver again)
> - BITMAPCACHE=YES and DRAGGING=NO Tooltypes for
> Monitor Driver set (should be
> Default, normally)
> - BPPCFix method of getting rid of ppc.library, not
> termination (I heard
> termination method makes troubles on A1200 Boards
> for some Warp3D Programs...
> but BPPCFix works fine)
> - Ensure you use enough stack (H2 needs 600000 -
> final product hass a GUI which
> cares for this - QuakeGL has 1000000)
> - Do not promote the screen which is opened or say
> "promotion = no" in case
> you use NewMode or something like it
>
> BTW: Do Warp3D programs without MiniGL (for example
> ADescentWOSW3D) run ? If
> yes, than it is most likely just a too old version
> of Warp3D (MiniGL requires
> Warp3D V3.0)
>
> Steffen
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