From: | Paul Burkey |
Date: | 11 Aug 99 at 02:14:43 |
Subject: | Re: Getting slightly off-topic (was Re: AHI the revenge!) |
John Mason wrote:
> On Tue, 10 Aug 1999, Paul Burkey wrote:
>
> > > Unfortunately, loading one isn't quite so simple, since a wav can be 8, 16,
> > > or 32bit (and apparently anything in between also), as well as mono/stereo
> > > and can be compressed in numerous ways...
> >
> > I've been using Sound Forge XP (Windows app) to edit sound data lately
> > and I noticed the WAV saving options are huge. I think WAV has become
> > a little more like IFF where the IFF standard supports many different
> > types of data. While IFF supports sound, graphics, palettes, anims,
> > music etc. WAV is still only a sound format but it can contain many
> > different types of sound
>
> Does anyone know if there's a difference between normal WAV files and
> RIFF-WAV files? I have one of these and it won't play with anything I've
> tried (Play16, SongPlayer, etc). It almost seems like it's compressed in
> some way.
It might be an ADPCM sample. I remember downloading lots of wavs from
a web site once and I couldn`t play them on any Amiga software. The
first four bytes of the file were 'RIFF' which is exactly what a ADPCM
WAV uses. It may also be a way of notifying that it's not a traditional
WAV file (the usual PCM format) but rather a modern wav with anything
from MP3 to microsofts own Windows Media Audio.
Cheers,
Paul
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