Blitz (350/640)

From:Anton Reinauer
Date:8 Sep 99 at 02:05:37
Subject:Re: BLITZ mode?

On 08-Sep-99, Sandy Brownlee wrote:

> Thanks for your suggestions. It looks like I should use multitasking
> and amigamode. I was intending to make network/ internet support in my
> game eventually, so this was probably the best (only) route to take.

Yeah, I meant to ask that. In that case you might as well, do it OS
right from the beginning, and save yourself a lot of trouble :) Check
out my sig for my Internet game Funcs, so you can design your game with
multiplayer in mind. Then it will make it a lot easier to slot in the
multi-player stuff in later.



Anton Reinauer <anton@ww.co.nz>
A500,DF1:,0.5MC,8.5MF,60HDD,WB3.1 &1.3/2.0
A1200,2M,CD-Rom,25/040,200/PPC ,WB3.0

Project: UDP_Chat [99%]- an Internet multi-player code, test-bed
for my game Pyro-Mid. - Aminet: dev/basic/UDP_Chat.lha (V2.6)
<http://homepages.paradise.net.nz/ants>

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