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From:David McMinn
Date:26 Sep 99 at 01:14:18
Subject:Re: GTGadget problems

Hi Neil

>> I've got a program which I just started,
>> which puts a GTString on the screen. It works fine if I haven't loaded in
>> any other fonts (using LoadFont) and called them using WindowFont, but if
>> I actually try to use a different font to the default Topaz, then only the
>> label of the GTString is shown, and the actual gadget does not appear. Nor
>> does it appear if I don't issue a label.

To use a different font for GT gadgets, you need to do

LoadFont x,"blah.font"
Use IntuiFont x

; define gadgets here

Bye



[) /\ \/ ][ [) |\/| � |\/| ][ |\| |\| | dave@satanicdreams.com
http://members.xoom.com/David_McMinn | ICQ = 16827694
Some people are only alive because it is illegal to shoot them.

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