From: | Ben Hutchings |
Date: | 10 Aug 99 at 20:46:46 |
Subject: | Re: (no subject) |
From: Ben Hutchings <womble@zzumbouk.demon.co.uk>
On Mon, Aug 09, 1999 at 10:37:11PM +0100, Tim Hanson wrote:
> From: Tim Hanson <msinister@connectfree.co.uk>
>
>
> Hi All,
> Everytime I use AllocBitMap() and then FreeBitMap() to allocate a BM with
> depth less than 8 I get mungwall hits when freeing. It`s always the same
> number of hits as the depth and appears to be the address of the actual
> planes.
<snip>
Then you've probably been drawing off the end of those planes, haven't
you?