Shogo: Features

 

 

Technical Requirements (subject to change)

OS 3.0 or higher
PPC processor (supported through WarpOS)
Graphics card (3D acceleration required for Blizzard PPC)
3D acceleration supported through Warp3D
Virtual 3D Sound supported through AHI
6x CD-ROM recommended
32 MB

 

Game Features

Uses LithTechTM 3D engine by Monolith
Choose to pilot one of four transformable Mobile Combat Armor units (MCAs)
Two modes of play - on foot and in MCA
True 3D environments with realistic lighting, indoor levels, vast outdoor terrains and awesome effects
Over 30 challenging enemies that use the environment to their advantage, activate alarms or spring traps
Dynamic storyline and goal-based mission structure evolves based on your actions
Separate MCA and on-foot arsenals for a total of 18 pumped-up weapons
Multiplayer action includes built in Internet, LAN and modem support

 

LithTechTM Features: 3D Modelling

Supports motion captured animation
Level of detail for models
Detail tagging for world architecture
Custom textures for models model
Levels of detail for models - each model can have hundreds of levels of detail at no extra memory cost, so models can be scaled back for slower systems
All models are hierarchical, keyframes are interpolated
Support of both rigid and deformation key-framed animation allowing both jointed and more organic styles of animation

 

LithTechTM Features: Lighting and Special Effects

Sprites
Colored lighting
Dynamic lighting light mapping
Translucency/transparency for water/glass effects
Real-time shadows
Landscapes
Sky portals which allow for animated skies
Various dynamic lighting options like solid light, smooth lights and dark lights
Colored fog
Large scale particle system support
"PolyGrids" (displacement maps for things like water surfaces)

 


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