AmigaActive (1346/1947)

From:Alan Buxey
Date:23 Apr 2001 at 10:50:50
Subject:Re: OS3.5 dev kit

hi,

> Never seen that before! Why can't they start with how to write your own
> Quake engine with only 10 lines of code (oops sorry that's Perl I'm
> thinking of)

:-)

> C isn't my problem I done loads of basic stuff before in DOS (remember
> that?), but looking at the MUI demo code gave me a headache!!!!

same here - i'm still not happy with it....

> I just want to get going then I'll hopefully move on to writing some
> half-useful stuff for AmigaOS/MorphOS. Like breakout clones or workbench
> clocks!

umm, look at the shareware section of last months AA. theres a game there,
a breakout clone, written in clean C that uses things like gfx cards..the
source-code is available. I was tempted to add sound to the game, no time
right now.

alan

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